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Implement AOB / Pattern Scan #6

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0dm opened this issue Apr 19, 2024 · 0 comments
Open

Implement AOB / Pattern Scan #6

0dm opened this issue Apr 19, 2024 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@0dm
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0dm commented Apr 19, 2024

Feature Request

Motivation:
We would like to ensure compatibility between different / modded versions of the game. This would reduce confusion and allow users to use the mod with overhauls like Archthrones.

Suggestions:
Create a function to replicate the behaviour of an AOB-Scan, replacing the hardcoded address & offsets.

SprjFlipper = (DWORD64)GetModuleHandle("darksoulsiii.exe") + 0x489DD10;
// GRAPHICS -> GFX
NtReadVirtualMemory(pHandle, (LPVOID)SprjFlipper, &SprjFlipper, sizeof(SprjFlipper), NULL);
// Debug FPS | デバッグFPS
NtWriteVirtualMemory(pHandle, (LPVOID)(SprjFlipper + 0x354), &rFPS, sizeof(DWORD), NULL);
// Use Debug FPS | デバッグFPSを利用するか
NtWriteVirtualMemory(pHandle, (LPVOID)(SprjFlipper + 0x358), &useDebug, sizeof(char), NULL);

@0dm 0dm added enhancement New feature or request help wanted Extra attention is needed labels Apr 19, 2024
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Labels
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