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PS4Lib

dynamic link library to create RTMs for PS4

Usage

You need PS4API.bin server payload in order to use this library.

A Brief Examples:

Instantiate the PS4API object:

PS4API PS4 = new PS4API();

Connect to target:

PS4.ConnectTarget("192.168.0.0");

Disconnect from target:

PS4.DisconnectTarget();

Attach to game process:

PS4.AttachProcess();

Detach Process:

PS4.DetachProcess();

Notify:

PS4.Notify(222, "Hello World!");

Write to memory:

PS4.SetMemory(0x0000000000000000, new byte[]{0x00,0x00});

Read from memory:

byte[] buffer = PS4.GetBytes(0x0000000000000000, 8);

GUI:

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