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Thank you very much for integrating all the functions and making them open source.
This provides a great help to us newbies!
I have a question to ask. I saw some ResMan codes in ReplacementFuncs.h, but they were all commented out. I tried to create a new Data folder under the client and unzipped the WZ file and placed it in the DATA folder. It will not be read correctly. I want to set it as an IMG client, but I don't know if it will cause other problems, so I want to ask for advice. Because as far as I know, enabling img format loading resources will reduce client crashes and errors to a certain extent. I want to know why ResMan is not enabled? Is there any major problem?
If there are no major problems, would you like to ask if you would consider adding a switch, such as EnableImgClient=True. If it is true, resman will be enabled, allowing the game to load resource files in IMG format from the Data folder. If it is false, resman will not be loaded, but wz will be loaded normally.
The following is CIL's Github (may not be needed because there is already relevant code in the project) https://github.com/MapleMyth/ClientImageLoader
The text was updated successfully, but these errors were encountered:
Thank you very much for integrating all the functions and making them open source.
This provides a great help to us newbies!
I have a question to ask. I saw some ResMan codes in ReplacementFuncs.h, but they were all commented out. I tried to create a new Data folder under the client and unzipped the WZ file and placed it in the DATA folder. It will not be read correctly. I want to set it as an IMG client, but I don't know if it will cause other problems, so I want to ask for advice. Because as far as I know, enabling img format loading resources will reduce client crashes and errors to a certain extent. I want to know why ResMan is not enabled? Is there any major problem?
If there are no major problems, would you like to ask if you would consider adding a switch, such as EnableImgClient=True. If it is true, resman will be enabled, allowing the game to load resource files in IMG format from the Data folder. If it is false, resman will not be loaded, but wz will be loaded normally.
The following is CIL's Github (may not be needed because there is already relevant code in the project)
https://github.com/MapleMyth/ClientImageLoader
The text was updated successfully, but these errors were encountered: