Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source. With Lumberyard, you get a growing set of tools to help create the highest quality games, engage massive communities of fans, and connect to the vast compute and storage of the cloud.
As we continue to improve Lumberyard, we want to thank everyone in our developer community. Without your participation in the forums, your messages, and your bug reports, Lumberyard wouldn't be as strong as it is. Keep sending your feedback to lumberyard-feedback@amazon.com. If you haven't spoken up on the forums yet, we would love to have you. You can also keep up with new changes on our blog and leave comments to let us know what you think.
Keep reading to learn about the highlights, improvements, and fixes in the latest version of Lumberyard.
To learn more about Lumberyard, see the following:
- Amazon Lumberyard Getting Started Guide – Get familiar with Lumberyard basics, such as navigating the editor, building terrain, and lighting a scene.
- Amazon Lumberyard User Guide – Learn more about Lumberyard features and systems, such as networking, character and animation, and audio tools.
- Amazon Lumberyard C++ API Reference – Learn more about the fundamental C++ API operations of the Lumberyard component entity system.
- Lumberyard Tutorials – Access Lumberyard's library of written and video tutorials.