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a strangely lost game #3 - plummeting evaluation #98
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The blunders/leaps in evaluation here are only a couple pawns at a time, which is much more in line with what low skill level Patricia should do than the first games - what settings were you running her with? |
So what do you think was happening here: was this game lost by Patricia based on its playing skills, or based on a bad opening line (book)? Both versions Sep 18, 2024 and Aug 06, 2024 were/are playing with these settings: single threaded, hash 1024/2048 Mb, By the way: what do you think is correct in single threaded mode - hash 512/1024/2048 ? Thank you. |
very weird. The log has it performing multiPV searches:
but I can't replicate that behavior when I boot up Patricia and send in those commands myself. Was the Skill_Level or UCI_Elo option turned on or anything? I'd use a hash of 512 mbs for single threaded play, maybe even lower depending on the time control. CCRL uses 256 mbs of hash for example. |
Here a complete log file for a single game. You see all engine settings which are wanted so far.
Please, what does that mean?? To my understanding Skill_Level and UCI_Elo options will be activated only if UCI_LimitStrength is set to true?! It's a simple connection that most people certainly understand.
Almost all time controls are Fisher clocks 5 1. Are 512 Mb correct? |
It's because you set the UCI_Elo option:
UCI_Elo value 3000
…On Sun, Sep 29, 2024 at 12:18 PM caissist ***@***.***> wrote:
Here a complete log file for a single game. You see all engine settings
which are wanted so far.
And again the engine is performing multiPV searches?!
Patricia game - engine settings - logging.txt
<https://github.com/user-attachments/files/17180131/Patricia.game.-.engine.settings.-.logging.txt>
I'd use a hash of 512 mbs for single threaded play, maybe even lower
depending on the time control.
Almost all time controls are Fisher clocks 5 1. Are 512 Mb correct?
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Adam, that's way too short - not sure if I understood correctly. UCI_Elo value 3000 is a default engine option?! |
hi, sorry for the late reply. |
Adam, again way too short. The Skill_Level and UCI_Elo options are defaulted to the highest level, and setting also UCI_LimitStrength value to false should do it without any doubt - namely playing on highest level, and nothing else?!
This is a simple logic everybody can understand... |
By default it doesn't expect to be sent in any "setoption name UCI_Elo value x" commands. I will fix this for Patricia 4. (I have more bugs than I can shake a stick at it seems!) |
Hi Adam,
this time Patricia ver Aug 06, 2024 was playing!
It looks to me like both games are pretty similar in terms of engine behavior?!
If my impression is correct, then there is a serious problem...
Patricia game - lost game #03.txt
Patricia game - lost game - logging #03.txt
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