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APLTYPES.PAS
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{$I COMPILER.INC}
unit AplTypes;
interface
uses
AplObj,
AplConst;
type
PProc = ^TProc;
PPointer = ^pointer;
PBoolean = ^boolean;
PByte = ^byte;
PShort = ^shortint;
PInt = ^integer;
PUInt = ^word;
PWord = ^word;
PLong = ^longint;
PByteArray = ^TByteArray;
PBufferArray = ^TBufferArray;
PEvent = ^TEvent;
PKeyEvent = ^TKeyEvent;
PMouseEvent = ^TMouseEvent;
PEventProc = ^TEventProc;
PMouseState = ^TMouseState;
PProgressEvent = ^TProgressEvent;
short = shortint;
long = longint;
uint = word;
int = integer;
TProc = procedure;
THexString = string[9];
TByteArray = array[byte] of byte;
TBufferArray = array[0..MaxVarSize] of byte;
TCharSet = set of char;
TButtonState =
(
bsLeft,
bsRight
);
TModalResult =
(
mrNone,
mrYes,
mrOk,
mrAll,
mrYesToAll,
mrNo,
mrNoToAll,
mrContinue,
mrRetry,
mrAbort,
mrIgnore,
mrHelp,
mrCancel
);
TButtonStates = set of TButtonState;
TMouseState = object(TObject)
private
public
X: integer;
Y: integer;
RawX: integer;
RawY: integer;
ButtonState: TButtonStates;
Visible: boolean;
WheelCounter: shortint;
procedure Init; virtual;
procedure Assign(var ASource: TObject); virtual;
procedure Clear;
function Equals(const AState: TMouseState): boolean;
function Moved(const AState: TMouseState): boolean;
end;
TEvent = object(TObject)
private
public
Handled: boolean;
Sender: PObject;
procedure Init; virtual;
procedure Assign(var ASource: TObject); virtual;
procedure Clear; virtual;
end;
TProgressEvent = object(TEvent)
private
public
Max: longint;
Current: longint;
procedure Assign(var ASource: TObject); virtual;
procedure Clear; virtual;
end;
TKeyEvent = object(TEvent)
private
public
Key: word;
procedure Assign(var ASource: TObject); virtual;
procedure Clear; virtual;
end;
TMouseEvent = object(TEvent)
private
public
X: integer;
Y: integer;
NewMouseState: TMouseState;
OldMouseState: TMouseState;
procedure Assign(var ASource: TObject); virtual;
procedure Clear; virtual;
end;
TEventProc = procedure(var AEvent: TEvent);
var
NumberSeparator: char;
WhiteSpaceChars: TCharSet;
implementation
procedure TEvent.Init;
begin
inherited Init;
Clear;
end;
procedure TEvent.Assign(var ASource: TObject);
var
source: PEvent;
begin
inherited Assign(ASource);
source := PEvent(@ASource);
Sender := source^.Sender;
Handled := source^.Handled;
end;
procedure TEvent.Clear;
begin
Handled := false;
Sender := nil;
end;
procedure TMouseEvent.Clear;
begin
inherited Clear;
NewMouseState.Create;
OldMouseState.Create;
X := 0;
Y := 0;
end;
procedure TMouseEvent.Assign(var ASource: TObject);
var
source: PMouseEvent;
begin
inherited Assign(ASource);
source := PMouseEvent(@ASource);
NewMouseState.Assign(source^.NewMouseState);
OldMouseState.Assign(source^.OldMouseState);
X := source^.X;
Y := source^.Y;
end;
procedure TKeyEvent.Assign(var ASource: TObject);
var
source: PKeyEvent;
begin
inherited Assign(ASource);
source := PKeyEvent(@ASource);
Key := source^.Key;
end;
procedure TKeyEvent.Clear;
begin
inherited Clear;
Key := 0;
end;
procedure TMouseState.Init;
begin
inherited Init;
Clear;
end;
procedure TMouseState.Assign(var ASource: TObject);
var
source: PMouseState;
begin
inherited Assign(ASource);
source := PMouseState(@ASource);
X := source^.X;
Y := source^.Y;
RawX := source^.RawX;
RawY := source^.RawY;
ButtonState := source^.ButtonState;
WheelCounter := source^.WheelCounter;
Visible := source^.Visible;
end;
procedure TMouseState.Clear;
begin
X := 0;
Y := 0;
RawX := 0;
RawY := 0;
ButtonState := [];
WheelCounter := 0;
Visible := false;
end;
function TMouseState.Equals(const AState: TMouseState): boolean;
begin
Equals :=
(AState.X = X)
and (AState.Y = Y)
and (AState.WheelCounter = WheelCounter)
and (AState.ButtonState = ButtonState);
end;
function TMouseState.Moved(const AState: TMouseState): boolean;
begin
Moved := (X <> AState.X) or (Y <> AState.Y);
end;
procedure TProgressEvent.Assign(var ASource: TObject);
var
source: PProgressEvent;
begin
inherited Assign(ASource);
source := PProgressEvent(@ASource);
Max := source^.Max;
Current := source^.Current;
end;
procedure TProgressEvent.Clear;
begin
inherited Clear;
Max := 0;
Current := 0;
end;
end.