You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jun 20, 2020. It is now read-only.
So I came across a problem while I was testing Undertale. I've added glyphs for 8bitoperator JVE and other fonts. Everything worked fine until I reached Omega Flowey. The text either makes an empty space or it completely skips it. I looked into the strings.txt and it seems that the game uses 3 different 8bitoperator JVE fonts.
fnt_main - used in menus
fnt_maintext - used for standard dialogues
fnt_maintext2 - used for Omega Flowey battle
So I came across a problem while I was testing Undertale. I've added glyphs for 8bitoperator JVE and other fonts. Everything worked fine until I reached Omega Flowey. The text either makes an empty space or it completely skips it. I looked into the strings.txt and it seems that the game uses 3 different 8bitoperator JVE fonts.
fnt_main - used in menus
fnt_maintext - used for standard dialogues
fnt_maintext2 - used for Omega Flowey battle
Regular Intro
Flowey's Intro
Loading a save
Loading a save during Omega Flowey
If someone has any suggestions or solutions I'll be glad.
The text was updated successfully, but these errors were encountered: