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Omega Flowey Text #32

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Johnden1 opened this issue May 6, 2017 · 0 comments
Open

Omega Flowey Text #32

Johnden1 opened this issue May 6, 2017 · 0 comments

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@Johnden1
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Johnden1 commented May 6, 2017

So I came across a problem while I was testing Undertale. I've added glyphs for 8bitoperator JVE and other fonts. Everything worked fine until I reached Omega Flowey. The text either makes an empty space or it completely skips it. I looked into the strings.txt and it seems that the game uses 3 different 8bitoperator JVE fonts.
fnt_main - used in menus
fnt_maintext - used for standard dialogues
fnt_maintext2 - used for Omega Flowey battle

Regular Intro
Flowey's Intro
Loading a save
Loading a save during Omega Flowey

If someone has any suggestions or solutions I'll be glad.

@Johnden1 Johnden1 changed the title Omega Flowey text Omega Flowey Text May 6, 2017
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