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Custom structure locator ritual doesn't work with structures that aren't from Eidolon or Minecraft #70

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notWaterGuy12 opened this issue Jul 19, 2024 · 2 comments

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@notWaterGuy12
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Forge Version: 47.3.5
Eidolon Version: 0.3.8.9

I'd think it would be fine if it works similar to the /locate command but it's odd that it isn't working for me

@notWaterGuy12
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Also noticed it isn't working with trail ruins from vanilla, might be related to how the structure generates

@Alexthw46
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Make sure you're using a structure tag for the custom recipe as that's what it expects ( ex. eidolon:catacombs instead of directly eidolon:catacomb), it can't directly use the structure resourcelocation since it is more based on how villagers gen maps than /locate (even if the code called is likely the same)

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