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That shouldn't actually happen, even if you don't close Blender it should close the file. What could happen is that on an export the exporter fails (like complaining about n-gons in a LOD). If that happens, the p3d might be kept open, and subsequent access might fail.
In this case, you need to save the model as a .blend file, quit Blender, and reload.
But in normal case, this should not happen, i.e. binarize should work even if Blender is still open.
Hey !
Quite an annoying situation on this as I constantly export "small changes" in a intermediate p3d to inject them into the main p3d.
Good luck :)
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