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I tried integrating the SDK (.unitypackage) into my Unity game two days ago.
When I launched the game, the installation was not detected.
Below is the log obtained from LogCat on Android Studio:
The text was updated successfully, but these errors were encountered:
binarybehemoth
changed the title
SDK failed to launch in Unity 22..3.44f1 [ClassNotFoundException]
SDK failed to launch in Unity 22.3.44f1 [ClassNotFoundException]
Sep 6, 2024
👋 Hi @binarybehemoth and Thank you for reaching out to us.
In order for us to provide optimal support, please submit a ticket to our support team at support@appsflyer.com.
When submitting the ticket, please specify:
"Generally, This error usually occurs because Unity did not resolve the com.appsflyer:unity-wrapper
Please proceed to follow the below steps:
Go to Assets >> right-click on AppsFlyer >> External Dependency Manager >> Android Resolver >> click on Force Resolve.
Then Go to Assets >> right click on AppsFlyer >> External Dependency Manager >> Version Handler >> Update
Make sure to verify again inside Unity >> Preferences >> External tools >> Android SDK is configured correctly."
I tried integrating the SDK (.unitypackage) into my Unity game two days ago.
When I launched the game, the installation was not detected.
Below is the log obtained from LogCat on Android Studio:
The text was updated successfully, but these errors were encountered: