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Releases: Babyhamsta/Aimmy

Release v1.4.0

08 Dec 20:47
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Changelog:

  • Added always on option for AI aim aligner
  • Added driver uninstall button in settings
  • Added auto bin folder creation if any folders are missing
  • Adjusted Lerp/Smoothing to Bezier curve for more realistic aiming
  • Added fake jitter for more realistic aiming
  • Input Driver is now the default for detection prevention
  • Updated OnnxRuntime DirectML package
  • Updated MaterialDesignColors package
  • Updated MaterialDesignThemes package
  • Switched to personal package on Input Interception wrapping.
  • Updated Universal model to V4, an upgrade from 13k total images to 26k total images

NOTE: THERE IS A KNOWN ISSUE WHERE THE DRIVER SOMETIMES DOESN'T DISPOSE CORRECTLY, A REBOOT SHOULD FIX THIS ISSUE.

Release v1.3.0

27 Nov 01:04
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Changelog:

  • Adjusted AI to load via CPU if DirectML failed
  • Added configs to the UI (You will find a new configs folder in bin)
  • Fixed configs not changing FOV or confidence correctly
  • Fixed broken filewatcher (due to Nori's push :3)
  • Added KalmanFilter Predictions on aiming (toggle)
  • Added OnnxV8 Model check on load
  • More error checking / catching
  • Fixed a few small bugs
  • Cleaned up some code here and there

Please let us know if you encounter any bugs with this build, lots of changes have been made in the last week.

NOTE THE DRIVER RELEASE IS BETA AND SUBJECT TO CHANGE. It uses a driver to do inputs vs using mouse_event.

Release v1.2.0

23 Nov 07:20
f2c90de
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Changelog:

  • Added TopMost toggle button in settings (auto saves and loads)
  • Added model downloader (currently downloads from GitHub model folder) | BETA/POC (Proof Of Concept)
  • Added manual updater | BETA/POC (Proof Of Concept)
  • Adjusted X/Y Offset to -150-150 max instead of -50-50
  • Fixed bug where settings were overwritten due to multiple threads calling Window_Closing
  • Made notice bars UI stack if there are multiple
  • Added a RequirementsManager that should help users who don't have required files installed
  • Renamed default models included with Aimmy
  • Fixed bug with collect_data not toggling correctly
  • Adjusted SetupToggle to auto switch state based on initial bool

Lots of QOL changes this update, please let us know if you encounter any bugs by opening an issue!
We hope to be doing a RobloxUniversal model update next update and we are looking into configs to export/import and 3rd person aiming.

Release v1.1.1

28 Oct 03:25
232de37
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Updated from 1.1.0 to 1.1.1 to hot patch a crash that occurred when changing confidence before selecting model.

Massive improvements to AI detection speeds, error catching (for help debugging), UI changes, and code improvements.
AI model no longer loads on UI load to help debug.

Resource usage has now dropped on GPU by a lot and CPU usage has gone up about double. For me this means instead of 5% CPU and 30% GPU I now see 10% CPU and 11% GPU.

AMD devices now run a lot better and don't have as bad of "choppy" frames.

No AI model improvements have been made with this update, hopefully next update we'll be retraining the model with 2-4k more images.

Release v1.0.0

24 Oct 15:18
10c549c
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First release of Aimmy, please make an Issue ticket with any problems that may occur.