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This repository has been archived by the owner on Dec 28, 2024. It is now read-only.
Your log
Battle Brothers 1.5.0.15
08:01:58Platform
Setting video mode
08:01:59Platform
Finished setting video mode
08:01:59Core
Using write path: C:\Users\Wiegand\Documents\Battle Brothers
08:01:59Core
Initializing Resource Manager
08:01:59Core
Initializing Input Manager
08:01:59Core
Initializing Render Manager
08:01:59Renderer
Allocated Renderbuffer in excess of 3072kb.
08:01:59Renderer
Vendor: ATI Technologies Inc.
08:01:59Renderer
Device: AMD Radeon RX 7600
08:01:59Renderer
Version: 4.6.0 Compatibility Profile Context 24.10.1.241007
08:01:59Renderer
Shader Version: 4.60
08:01:59Renderer
Framebuffer Support: Yes
08:01:59Core
Initializing Sound Manager
08:01:59Core
Initializing Scene Manager
08:01:59Resource
Unloading: shaders/solid.vs
08:01:59Resource
Unloading: shaders/solid_pass0.fs
08:01:59Resource
Unloading: shaders/simple.vs
08:01:59Resource
Unloading: shaders/simple.fs
08:01:59Resource
Unloading: shaders/sprite.vs
08:01:59Resource
Unloading: shaders/sprite.fs
08:01:59Resource
Unloading: shaders/sprite_dof.vs
08:01:59Resource
Unloading: shaders/sprite_dof.fs
08:01:59Core
Initializing Script Manager
08:01:59Core
Initializing UI Manager
08:01:59Resource
Unloading: shaders/ui.vs
08:01:59Resource
Unloading: shaders/ui.fs
08:01:59Core
Initializing Input Action Manager
08:01:59Core
Initializing State Manager
08:01:59Core
Initializing Persistence Manager
08:01:59Resource
Unloading: brushes/debug.brush
08:01:59Resource
Unloading: brushes/detail.brush
08:01:59Resource
Unloading: brushes/effects_0.brush
08:01:59Resource
Unloading: brushes/entity_0.brush
08:01:59Resource
Unloading: brushes/entity_1.brush
08:01:59Resource
Unloading: brushes/entity_2.brush
08:01:59Resource
Unloading: brushes/entity_3.brush
08:01:59Resource
Unloading: brushes/entity_4.brush
08:01:59Resource
Unloading: brushes/entity_5.brush
08:01:59Resource
Unloading: brushes/entity_6.brush
08:01:59Resource
Unloading: brushes/entity_7.brush
08:01:59Resource
Unloading: brushes/entity_blood.brush
08:01:59Resource
Unloading: brushes/entity_icons.brush
08:01:59Resource
Unloading: brushes/legend_armor_0.brush
08:01:59Resource
Unloading: brushes/legend_armor_1.brush
08:01:59Resource
Unloading: brushes/legend_armor_2.brush
08:01:59Resource
Unloading: brushes/legend_armor_3.brush
08:01:59Resource
Unloading: brushes/legend_armor_4.brush
08:01:59Resource
Unloading: brushes/legend_characters.brush
08:01:59Resource
Unloading: brushes/legend_detail.brush
08:01:59Resource
Unloading: brushes/legend_enemies.brush
08:01:59Resource
Unloading: brushes/legend_helmets.brush
08:01:59Resource
Unloading: brushes/legend_helmets_0.brush
08:01:59Resource
Unloading: brushes/legend_helmets_1.brush
08:01:59Resource
Unloading: brushes/legend_helmets_10.brush
08:01:59Resource
Unloading: brushes/legend_helmets_11.brush
08:01:59Resource
Unloading: brushes/legend_helmets_12.brush
08:01:59Resource
Unloading: brushes/legend_helmets_13.brush
08:01:59Resource
Unloading: brushes/legend_helmets_14.brush
08:01:59Resource
Unloading: brushes/legend_helmets_15.brush
08:01:59Resource
Unloading: brushes/legend_helmets_2.brush
08:01:59Resource
Unloading: brushes/legend_helmets_3.brush
08:01:59Resource
Unloading: brushes/legend_helmets_4.brush
08:01:59Resource
Unloading: brushes/legend_helmets_5.brush
08:01:59Resource
Unloading: brushes/legend_helmets_6.brush
08:01:59Resource
Unloading: brushes/legend_helmets_7.brush
08:01:59Resource
Unloading: brushes/legend_helmets_8.brush
08:01:59Resource
Unloading: brushes/legend_helmets_9.brush
08:01:59Resource
Unloading: brushes/legend_horses.brush
08:01:59Resource
Unloading: brushes/legend_objects.brush
08:01:59Resource
Unloading: brushes/legend_weapons.brush
08:01:59Resource
Unloading: brushes/legend_world.brush
08:01:59Resource
Unloading: brushes/msu_world.brush
08:01:59Resource
Unloading: brushes/object_0.brush
08:01:59Resource
Unloading: brushes/object_1.brush
08:01:59Resource
Unloading: brushes/orientation.brush
08:01:59Resource
Unloading: brushes/orientation_overlay.brush
08:01:59Resource
Unloading: brushes/terrain.brush
08:01:59Resource
Unloading: brushes/transitions.brush
08:01:59Resource
Unloading: brushes/ui.brush
08:01:59Resource
Unloading: brushes/world_decals.brush
08:01:59Resource
Unloading: brushes/world_detail.brush
08:01:59Resource
Unloading: brushes/world_detail_1.brush
08:01:59Resource
Unloading: brushes/world_entity_0.brush
08:01:59Resource
Unloading: brushes/world_settlement.brush
08:01:59Resource
Unloading: brushes/world_special.brush
08:01:59Resource
Unloading: brushes/world_tiles.brush
08:01:59Resource
Unloading: brushes/world_weather.brush
08:01:59IO
Unexpected file or directory found: legends mod
08:01:59IO
Unexpected file or directory found: MOD TEST
08:01:59IO
Unexpected file or directory found: mod_legends-19.0.0.zip
08:01:59IO
Unexpected file or directory found: mod_modern_hooks-685-0-5-4-1734617483.zip
08:01:59IO
Unexpected file or directory found: mod_msu-479-1-6-0-1726586849.zip
08:01:59IO
The game uses modified files or files that are not part of the official release. If you encounter any issues, please first remove any mods and try again before contacting support.
08:01:59Resource
Unloading: shaders/fow.vs
08:01:59Resource
Unloading: shaders/fow.fs
08:01:59Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
08:01:59Resource
Unloading: shaders/water.vs
08:01:59Resource
Unloading: shaders/water.fs
08:01:59Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
08:01:59Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
08:01:59Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
08:01:59Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
08:01:59Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
08:01:59Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
08:01:59Resource
Started loading Resource Package "preload/on_start.txt".
08:01:59Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
08:02:00Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
08:02:00Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
08:02:00Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
08:02:00Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
08:02:00SQ
=================Initialized Hooks=================
08:02:00SQ
mod_hooks: Redirecting core functions
08:02:00SQ
mod_hooks: mod_hooks (modding script hooks) version 21.1 registered.
08:02:00SQ
=================Patching Modding Script Hooks=================
08:02:00SQ
Modern Hooks registered modding script hooks (mod_hooks) version 21.1
08:02:00SQ
Modern Hooks registered ModJimmysTooltips (mod_Jimmys_Tooltips) version 1.0.5
08:02:00SQ
Modern Hooks registered Events and Ambitions Delayed Fix (mod_events_delayed_fix) version 0.7
08:02:00SQ
Modern Hooks registered Vanilla (vanilla) version 1.5.0-15
08:02:00SQ
Modern Hooks registered DLC: Beasts & Exploration (dlc_unhold) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Lindwurm (dlc_lindwurm) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Of Flesh and Faith (dlc_paladins) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Blazing Deserts (dlc_desert) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Warriors of the North (dlc_wildmen) version 1.0.0
08:02:00SQ
Modern Hooks registered Modern Hooks (mod_modern_hooks) version 0.5.4
08:02:00SQ
Modern Hooks registered Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0
08:02:00SQ
Modern Hooks registered Legends Mod (mod_legends) version 19.0.0
08:02:00SQ
=================Running Queue=================
08:02:00SQ
-----------------Running queue bucket First-----------------
08:02:00SQ
Executing queued function 2 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:00SQ
-----------------Running queue bucket Normal-----------------
08:02:00SQ
Executing queued function 1 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:00SQ
MSU registered Modding Standards & Utilities (MSU), version: 1.6.0
08:02:00SQ
MSU registered Vanilla (MSU), version: 1.5.0-15
08:02:00SQ
Executing queued function 1 [After: mod_hooks] for Events and Ambitions Delayed Fix (mod_events_delayed_fix) version 0.7.
08:02:00SQ
Executing queued function 1 [After: mod_msu, vanilla, dlc_lindwurm, dlc_unhold, dlc_wildmen, dlc_desert, dlc_paladins, mod_events_delayed_fix] for Legends Mod (mod_legends) version 19.0.0.
08:02:00SQ
MSU registered Legends Mod, version: 19.0.0
08:02:00SQ
Executing queued function 2 [After: mod_msu] for Modern Hooks (mod_modern_hooks) version 0.5.4.
08:02:00SQ
MSU registered Modern Hooks, version: 0.5.4
08:02:00SQ
Executing queued function 1 [After: mod_legends, mod_msu] for ModJimmysTooltips (mod_Jimmys_Tooltips) version 1.0.5.
08:02:00SQ
MSU registered ModJimmysTooltips, version: 1.0.5
08:02:01SQ
-----------------Running queue bucket VeryLate-----------------
08:02:01SQ
Executing queued function 3 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:01SQ
-----------------Running queue bucket Last-----------------
08:02:01SQ
Executing queued function 1 for Modern Hooks (mod_modern_hooks) version 0.5.4.
08:02:01SQ
Mod mod_msu (Modding Standards & Utilities (MSU)) is wrapping function isItemType in bb class scripts/items/item with a different number of parameters, but the additional parameters are optional, so this is probably fine (used to be 1, wrapper returned function with 3)
08:02:02SQ
Mod mod_msu (Modding Standards & Utilities (MSU)) is wrapping function isType in bb class scripts/skills/skill with a different number of parameters, but the additional parameters are optional, so this is probably fine (used to be 1, wrapper returned function with 3)
08:02:02SQ
-----------------Running queue bucket AfterHooks-----------------
08:02:02SQ
Executing queued function 4 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:02SQ
=================Finalized Hooks=================
08:02:02UI
Screen 'ModernHooksConnection' successfully registered.
08:02:02UI
Screen 'RootScreen' successfully registered.
08:02:03SQ
RootState::onShow()
08:02:03Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
08:02:03Resource
Started loading Resource Package "preload/on_running.txt".
08:02:03UI
Screen 'MSUPopup' successfully registered.
08:02:03UI
Screen 'MSUConnection' successfully registered.
08:02:03UI
Screen 'ModSettingsScreen' successfully registered.
08:02:03UI
Screen 'ConsoleScreen' successfully registered.
08:02:03UI
Screen 'LoadingScreen' successfully registered.
08:02:03UI
Screen 'TooltipScreen' successfully registered.
08:02:03UI
Screen 'DialogScreen' successfully registered.
08:02:03UI
Screen 'TacticalScreen' successfully registered.
08:02:03UI
Screen 'TacticalCombatResultScreen' successfully registered.
08:02:03UI
Screen 'TacticalDialogScreen' successfully registered.
08:02:03UI
Screen 'WorldScreen' successfully registered.
08:02:03UI
Screen 'WorldTownScreen' successfully registered.
08:02:03UI
Screen 'WorldGameFinishScreen' successfully registered.
08:02:03UI
Screen 'WorldEventPopupScreen' successfully registered.
08:02:03UI
Screen 'WorldEventScreen' successfully registered.
08:02:03UI
Screen 'WorldCombatDialog' successfully registered.
08:02:03UI
Screen 'WorldRelationsScreen' successfully registered.
08:02:03UI
Screen 'WorldObituaryScreen' successfully registered.
08:02:03UI
Screen 'WorldCampfireScreen' successfully registered.
08:02:03UI
Screen 'MainMenuScreen' successfully registered.
08:02:03UI
Screen 'WorldMenuScreen' successfully registered.
08:02:03UI
Screen 'TacticalMenuScreen' successfully registered.
08:02:03UI
Screen 'WorldCharacterScreen' successfully registered.
08:02:03UI
Screen 'TacticalCharacterScreen' successfully registered.
08:02:03Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:03Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:03Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
08:02:03Texture
Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
08:02:03UI
Screen 'CampScreen' successfully registered.
08:02:04Texture
Texture "gfx/entity_icons.png" (ID: 38) took up approximately 43690kb in video memory.
08:02:04Texture
Texture "gfx/world_detail.png" (ID: 47) took up approximately 43690kb in video memory.
08:02:04Texture
Texture "gfx/world_entity_0.png" (ID: 48) took up approximately 21845kb in video memory.
08:02:04Texture
Texture "gfx/world_settlement.png" (ID: 49) took up approximately 43690kb in video memory.
08:02:04Texture
Texture "gfx/world_detail_1.png" (ID: 50) took up approximately 10922kb in video memory.
08:02:04Texture
Texture "gfx/world_decals.png" (ID: 51) took up approximately 10920kb in video memory.
08:02:15Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:15Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:16SQ
PermanentDestruction = false
08:02:16SQ
Ironman = false
08:02:16SQ
BudgetDifficulty = 0
08:02:16SQ
Seed = MHFNLCEZTT
08:02:16SQ
Name = Battle Brothers
08:02:16SQ
StartingScenario = (table : 0x43C47E70)
08:02:16SQ
Difficulty = 0
08:02:16SQ
GreaterEvil = 0
08:02:16SQ
Banner = banner_32
08:02:16SQ
ExplorationMode = false
08:02:16SQ
EconomicDifficulty = 0
08:02:16SQ
Creating tournament event
08:02:16SQ
Generating world with following settings...
08:02:16SQ
Snowline : 0.85
08:02:16SQ
MinDesertTiles : 2400
08:02:16SQ
WaterConnectivity : 34
08:02:16SQ
MinLandToWaterRatio : 1.7
08:02:16SQ
Vision : 500
08:02:16SQ
SizeY : 170
08:02:16SQ
LandMassMult : 1.58
08:02:16SQ
SizeX : 140
08:02:16SQ
Building land and sea...
08:02:16SQ
Land Ocean ratio0.584238 >= 1.7 :: Land :8777 Ocean:15023
08:02:16SQ
World rejected. Creating new one...
08:02:16SQ
Building land and sea...
08:02:17SQ
Land Ocean ratio3.82074 >= 1.7 :: Land :18863 Ocean:4937
08:02:17SQ
Desert tiles 2686 >= 2400
08:02:17SQ
World accepted.
08:02:17SQ
Spacing terrain...
08:02:19Texture
Failed to load texture from file "gfx/legend_world.png".
08:02:19Texture
Texture "error.png" (ID: 120) took up approximately 85kb in video memory.
08:02:19Resource
Failed to load: gfx/legend_world.png
08:02:19SQ
Shore Brush undefined!
08:02:19SceneManager
Unknown Brush requested: undefined shore brush
08:02:19SQ
Building settlements...
08:02:20SQ
Created 31 settlements.
08:02:20SQ
Building roads...
08:02:21SQ
Building additional roads...
08:02:21Texture
Texture "gfx/msu_world.png" (ID: 121) took up approximately 1365kb in video memory.
08:02:21SQ
Building regions...
08:02:21SQ
Found 614 separate regions.
08:02:21SQ
Creating final 55 regions...
08:02:21SQ
Placing abandoned fortresses...
08:02:21Texture
Texture "gfx/legend_armor_1.png" (ID: 122) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_helmets_9.png" (ID: 123) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_helmets_1.png" (ID: 124) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_characters.png" (ID: 125) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_armor_0.png" (ID: 126) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_12.png" (ID: 127) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_0.png" (ID: 128) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/entity_6.png" (ID: 129) took up approximately 10922kb in video memory.
08:02:22Texture
Texture "gfx/legend_armor_2.png" (ID: 130) took up approximately 43690kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_8.png" (ID: 131) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_4.png" (ID: 132) took up approximately 21845kb in video memory.
08:02:22Texture
Failed to load texture from file "gfx/legend_armor_3.png".
08:02:22Texture
Texture "error.png" (ID: 133) took up approximately 85kb in video memory.
08:02:22Resource
Failed to load: gfx/legend_armor_3.png
08:02:23Texture
Texture "gfx/entity_5.png" (ID: 134) took up approximately 10922kb in video memory.
08:02:23Texture
Failed to load texture from file "gfx/legend_weapons.png".
08:02:23Texture
Texture "error.png" (ID: 135) took up approximately 85kb in video memory.
08:02:23Resource
Failed to load: gfx/legend_weapons.png
08:02:23SQ
Running simulation for 2000 cycles...
08:02:23SQ
Built Legends Ancient Mastaba location
08:02:23SQ
Built Legends Tournament location
08:02:50SQ
-----------------Running queue bucket FirstWorldInit-----------------
08:02:50SQ
Executing queued function 5 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:54Resource
Unloading: music/title.ogg
08:04:48SQ
ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish);
08:04:48Resource
Unloading: gfx/entity_5.png
08:04:48SQ
WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded);
08:04:48SQ
Clearing World Scene
08:04:48Resource
Unloading: gfx/legend_helmets_12.png
08:04:48Resource
Unloading: gfx/entity_6.png
08:04:48Resource
Unloading: gfx/legend_helmets_1.png
08:04:48Resource
Unloading: gfx/legend_helmets_8.png
08:04:48Resource
Unloading: gfx/legend_helmets_0.png
08:04:48Resource
Unloading: gfx/legend_helmets_4.png
08:04:48Resource
Unloading: gfx/legend_helmets_9.png
08:04:48Resource
Unloading: gfx/legend_armor_1.png
08:04:48Resource
Unloading: gfx/legend_armor_0.png
08:04:48Resource
Unloading: gfx/legend_armor_2.png
08:04:48Resource
Unloading: gfx/legend_characters.png
08:04:48Resource
Unloading: gfx/msu_world.png
08:04:54Resource
Unloading: music/worldmap_02.ogg
08:05:42Core
Shutting down engine core.
Steps to reproduce the behavior:
I just started many new games, every time this graphic bug. I verified the game files via steam without solution. I use MSU 1.6.0 and Hooks 0.5.4.
**Screenshot
The text was updated successfully, but these errors were encountered:
Game: 1.5.0.15
Legends 19.0.0
Graphics problem right after starting a new game.
Battle Brothers 1.5.0.15
08:01:58Platform
Setting video mode
08:01:59Platform
Finished setting video mode
08:01:59Core
Using write path: C:\Users\Wiegand\Documents\Battle Brothers
08:01:59Core
Initializing Resource Manager
08:01:59Core
Initializing Input Manager
08:01:59Core
Initializing Render Manager
08:01:59Renderer
Allocated Renderbuffer in excess of 3072kb.
08:01:59Renderer
Vendor: ATI Technologies Inc.
08:01:59Renderer
Device: AMD Radeon RX 7600
08:01:59Renderer
Version: 4.6.0 Compatibility Profile Context 24.10.1.241007
08:01:59Renderer
Shader Version: 4.60
08:01:59Renderer
Framebuffer Support: Yes
08:01:59Core
Initializing Sound Manager
08:01:59Core
Initializing Scene Manager
08:01:59Resource
Unloading: shaders/solid.vs
08:01:59Resource
Unloading: shaders/solid_pass0.fs
08:01:59Resource
Unloading: shaders/simple.vs
08:01:59Resource
Unloading: shaders/simple.fs
08:01:59Resource
Unloading: shaders/sprite.vs
08:01:59Resource
Unloading: shaders/sprite.fs
08:01:59Resource
Unloading: shaders/sprite_dof.vs
08:01:59Resource
Unloading: shaders/sprite_dof.fs
08:01:59Core
Initializing Script Manager
08:01:59Core
Initializing UI Manager
08:01:59Resource
Unloading: shaders/ui.vs
08:01:59Resource
Unloading: shaders/ui.fs
08:01:59Core
Initializing Input Action Manager
08:01:59Core
Initializing State Manager
08:01:59Core
Initializing Persistence Manager
08:01:59Resource
Unloading: brushes/debug.brush
08:01:59Resource
Unloading: brushes/detail.brush
08:01:59Resource
Unloading: brushes/effects_0.brush
08:01:59Resource
Unloading: brushes/entity_0.brush
08:01:59Resource
Unloading: brushes/entity_1.brush
08:01:59Resource
Unloading: brushes/entity_2.brush
08:01:59Resource
Unloading: brushes/entity_3.brush
08:01:59Resource
Unloading: brushes/entity_4.brush
08:01:59Resource
Unloading: brushes/entity_5.brush
08:01:59Resource
Unloading: brushes/entity_6.brush
08:01:59Resource
Unloading: brushes/entity_7.brush
08:01:59Resource
Unloading: brushes/entity_blood.brush
08:01:59Resource
Unloading: brushes/entity_icons.brush
08:01:59Resource
Unloading: brushes/legend_armor_0.brush
08:01:59Resource
Unloading: brushes/legend_armor_1.brush
08:01:59Resource
Unloading: brushes/legend_armor_2.brush
08:01:59Resource
Unloading: brushes/legend_armor_3.brush
08:01:59Resource
Unloading: brushes/legend_armor_4.brush
08:01:59Resource
Unloading: brushes/legend_characters.brush
08:01:59Resource
Unloading: brushes/legend_detail.brush
08:01:59Resource
Unloading: brushes/legend_enemies.brush
08:01:59Resource
Unloading: brushes/legend_helmets.brush
08:01:59Resource
Unloading: brushes/legend_helmets_0.brush
08:01:59Resource
Unloading: brushes/legend_helmets_1.brush
08:01:59Resource
Unloading: brushes/legend_helmets_10.brush
08:01:59Resource
Unloading: brushes/legend_helmets_11.brush
08:01:59Resource
Unloading: brushes/legend_helmets_12.brush
08:01:59Resource
Unloading: brushes/legend_helmets_13.brush
08:01:59Resource
Unloading: brushes/legend_helmets_14.brush
08:01:59Resource
Unloading: brushes/legend_helmets_15.brush
08:01:59Resource
Unloading: brushes/legend_helmets_2.brush
08:01:59Resource
Unloading: brushes/legend_helmets_3.brush
08:01:59Resource
Unloading: brushes/legend_helmets_4.brush
08:01:59Resource
Unloading: brushes/legend_helmets_5.brush
08:01:59Resource
Unloading: brushes/legend_helmets_6.brush
08:01:59Resource
Unloading: brushes/legend_helmets_7.brush
08:01:59Resource
Unloading: brushes/legend_helmets_8.brush
08:01:59Resource
Unloading: brushes/legend_helmets_9.brush
08:01:59Resource
Unloading: brushes/legend_horses.brush
08:01:59Resource
Unloading: brushes/legend_objects.brush
08:01:59Resource
Unloading: brushes/legend_weapons.brush
08:01:59Resource
Unloading: brushes/legend_world.brush
08:01:59Resource
Unloading: brushes/msu_world.brush
08:01:59Resource
Unloading: brushes/object_0.brush
08:01:59Resource
Unloading: brushes/object_1.brush
08:01:59Resource
Unloading: brushes/orientation.brush
08:01:59Resource
Unloading: brushes/orientation_overlay.brush
08:01:59Resource
Unloading: brushes/terrain.brush
08:01:59Resource
Unloading: brushes/transitions.brush
08:01:59Resource
Unloading: brushes/ui.brush
08:01:59Resource
Unloading: brushes/world_decals.brush
08:01:59Resource
Unloading: brushes/world_detail.brush
08:01:59Resource
Unloading: brushes/world_detail_1.brush
08:01:59Resource
Unloading: brushes/world_entity_0.brush
08:01:59Resource
Unloading: brushes/world_settlement.brush
08:01:59Resource
Unloading: brushes/world_special.brush
08:01:59Resource
Unloading: brushes/world_tiles.brush
08:01:59Resource
Unloading: brushes/world_weather.brush
08:01:59IO
Unexpected file or directory found: legends mod
08:01:59IO
Unexpected file or directory found: MOD TEST
08:01:59IO
Unexpected file or directory found: mod_legends-19.0.0.zip
08:01:59IO
Unexpected file or directory found: mod_modern_hooks-685-0-5-4-1734617483.zip
08:01:59IO
Unexpected file or directory found: mod_msu-479-1-6-0-1726586849.zip
08:01:59IO
The game uses modified files or files that are not part of the official release. If you encounter any issues, please first remove any mods and try again before contacting support.
08:01:59Resource
Unloading: shaders/fow.vs
08:01:59Resource
Unloading: shaders/fow.fs
08:01:59Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
08:01:59Resource
Unloading: shaders/water.vs
08:01:59Resource
Unloading: shaders/water.fs
08:01:59Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
08:01:59Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
08:01:59Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
08:01:59Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
08:01:59Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
08:01:59Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
08:01:59Resource
Started loading Resource Package "preload/on_start.txt".
08:01:59Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
08:02:00Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
08:02:00Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
08:02:00Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
08:02:00Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
08:02:00SQ
=================Initialized Hooks=================
08:02:00SQ
mod_hooks: Redirecting core functions
08:02:00SQ
mod_hooks: mod_hooks (modding script hooks) version 21.1 registered.
08:02:00SQ
=================Patching Modding Script Hooks=================
08:02:00SQ
Modern Hooks registered modding script hooks (mod_hooks) version 21.1
08:02:00SQ
Modern Hooks registered ModJimmysTooltips (mod_Jimmys_Tooltips) version 1.0.5
08:02:00SQ
Modern Hooks registered Events and Ambitions Delayed Fix (mod_events_delayed_fix) version 0.7
08:02:00SQ
Modern Hooks registered Vanilla (vanilla) version 1.5.0-15
08:02:00SQ
Modern Hooks registered DLC: Beasts & Exploration (dlc_unhold) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Lindwurm (dlc_lindwurm) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Of Flesh and Faith (dlc_paladins) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Blazing Deserts (dlc_desert) version 1.0.0
08:02:00SQ
Modern Hooks registered DLC: Warriors of the North (dlc_wildmen) version 1.0.0
08:02:00SQ
Modern Hooks registered Modern Hooks (mod_modern_hooks) version 0.5.4
08:02:00SQ
Modern Hooks registered Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0
08:02:00SQ
Modern Hooks registered Legends Mod (mod_legends) version 19.0.0
08:02:00SQ
=================Running Queue=================
08:02:00SQ
-----------------Running queue bucket First-----------------
08:02:00SQ
Executing queued function 2 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:00SQ
-----------------Running queue bucket Normal-----------------
08:02:00SQ
Executing queued function 1 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:00SQ
MSU registered Modding Standards & Utilities (MSU), version: 1.6.0
08:02:00SQ
MSU registered Vanilla (MSU), version: 1.5.0-15
08:02:00SQ
Executing queued function 1 [After: mod_hooks] for Events and Ambitions Delayed Fix (mod_events_delayed_fix) version 0.7.
08:02:00SQ
Executing queued function 1 [After: mod_msu, vanilla, dlc_lindwurm, dlc_unhold, dlc_wildmen, dlc_desert, dlc_paladins, mod_events_delayed_fix] for Legends Mod (mod_legends) version 19.0.0.
08:02:00SQ
MSU registered Legends Mod, version: 19.0.0
08:02:00SQ
Executing queued function 2 [After: mod_msu] for Modern Hooks (mod_modern_hooks) version 0.5.4.
08:02:00SQ
MSU registered Modern Hooks, version: 0.5.4
08:02:00SQ
Executing queued function 1 [After: mod_legends, mod_msu] for ModJimmysTooltips (mod_Jimmys_Tooltips) version 1.0.5.
08:02:00SQ
MSU registered ModJimmysTooltips, version: 1.0.5
08:02:01SQ
-----------------Running queue bucket VeryLate-----------------
08:02:01SQ
Executing queued function 3 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:01SQ
-----------------Running queue bucket Last-----------------
08:02:01SQ
Executing queued function 1 for Modern Hooks (mod_modern_hooks) version 0.5.4.
08:02:01SQ
Mod mod_msu (Modding Standards & Utilities (MSU)) is wrapping function isItemType in bb class scripts/items/item with a different number of parameters, but the additional parameters are optional, so this is probably fine (used to be 1, wrapper returned function with 3)
08:02:02SQ
Mod mod_msu (Modding Standards & Utilities (MSU)) is wrapping function isType in bb class scripts/skills/skill with a different number of parameters, but the additional parameters are optional, so this is probably fine (used to be 1, wrapper returned function with 3)
08:02:02SQ
-----------------Running queue bucket AfterHooks-----------------
08:02:02SQ
Executing queued function 4 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:02SQ
=================Finalized Hooks=================
08:02:02UI
Screen 'ModernHooksConnection' successfully registered.
08:02:02UI
Screen 'RootScreen' successfully registered.
08:02:03SQ
RootState::onShow()
08:02:03Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
08:02:03Resource
Started loading Resource Package "preload/on_running.txt".
08:02:03UI
Screen 'MSUPopup' successfully registered.
08:02:03UI
Screen 'MSUConnection' successfully registered.
08:02:03UI
Screen 'ModSettingsScreen' successfully registered.
08:02:03UI
Screen 'ConsoleScreen' successfully registered.
08:02:03UI
Screen 'LoadingScreen' successfully registered.
08:02:03UI
Screen 'TooltipScreen' successfully registered.
08:02:03UI
Screen 'DialogScreen' successfully registered.
08:02:03UI
Screen 'TacticalScreen' successfully registered.
08:02:03UI
Screen 'TacticalCombatResultScreen' successfully registered.
08:02:03UI
Screen 'TacticalDialogScreen' successfully registered.
08:02:03UI
Screen 'WorldScreen' successfully registered.
08:02:03UI
Screen 'WorldTownScreen' successfully registered.
08:02:03UI
Screen 'WorldGameFinishScreen' successfully registered.
08:02:03UI
Screen 'WorldEventPopupScreen' successfully registered.
08:02:03UI
Screen 'WorldEventScreen' successfully registered.
08:02:03UI
Screen 'WorldCombatDialog' successfully registered.
08:02:03UI
Screen 'WorldRelationsScreen' successfully registered.
08:02:03UI
Screen 'WorldObituaryScreen' successfully registered.
08:02:03UI
Screen 'WorldCampfireScreen' successfully registered.
08:02:03UI
Screen 'MainMenuScreen' successfully registered.
08:02:03UI
Screen 'WorldMenuScreen' successfully registered.
08:02:03UI
Screen 'TacticalMenuScreen' successfully registered.
08:02:03UI
Screen 'WorldCharacterScreen' successfully registered.
08:02:03UI
Screen 'TacticalCharacterScreen' successfully registered.
08:02:03Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:03Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:03Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
08:02:03Texture
Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
08:02:03UI
Screen 'CampScreen' successfully registered.
08:02:04Texture
Texture "gfx/entity_icons.png" (ID: 38) took up approximately 43690kb in video memory.
08:02:04Texture
Texture "gfx/world_detail.png" (ID: 47) took up approximately 43690kb in video memory.
08:02:04Texture
Texture "gfx/world_entity_0.png" (ID: 48) took up approximately 21845kb in video memory.
08:02:04Texture
Texture "gfx/world_settlement.png" (ID: 49) took up approximately 43690kb in video memory.
08:02:04Texture
Texture "gfx/world_detail_1.png" (ID: 50) took up approximately 10922kb in video memory.
08:02:04Texture
Texture "gfx/world_decals.png" (ID: 51) took up approximately 10920kb in video memory.
08:02:15Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:15Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
08:02:16SQ
PermanentDestruction = false
08:02:16SQ
Ironman = false
08:02:16SQ
BudgetDifficulty = 0
08:02:16SQ
Seed = MHFNLCEZTT
08:02:16SQ
Name = Battle Brothers
08:02:16SQ
StartingScenario = (table : 0x43C47E70)
08:02:16SQ
Difficulty = 0
08:02:16SQ
GreaterEvil = 0
08:02:16SQ
Banner = banner_32
08:02:16SQ
ExplorationMode = false
08:02:16SQ
EconomicDifficulty = 0
08:02:16SQ
Creating tournament event
08:02:16SQ
Generating world with following settings...
08:02:16SQ
Snowline : 0.85
08:02:16SQ
MinDesertTiles : 2400
08:02:16SQ
WaterConnectivity : 34
08:02:16SQ
MinLandToWaterRatio : 1.7
08:02:16SQ
Vision : 500
08:02:16SQ
SizeY : 170
08:02:16SQ
LandMassMult : 1.58
08:02:16SQ
SizeX : 140
08:02:16SQ
Building land and sea...
08:02:16SQ
Land Ocean ratio0.584238 >= 1.7 :: Land :8777 Ocean:15023
08:02:16SQ
World rejected. Creating new one...
08:02:16SQ
Building land and sea...
08:02:17SQ
Land Ocean ratio3.82074 >= 1.7 :: Land :18863 Ocean:4937
08:02:17SQ
Desert tiles 2686 >= 2400
08:02:17SQ
World accepted.
08:02:17SQ
Spacing terrain...
08:02:19Texture
Failed to load texture from file "gfx/legend_world.png".
08:02:19Texture
Texture "error.png" (ID: 120) took up approximately 85kb in video memory.
08:02:19Resource
Failed to load: gfx/legend_world.png
08:02:19SQ
Shore Brush undefined!
08:02:19SceneManager
Unknown Brush requested: undefined shore brush
08:02:19SQ
Building settlements...
08:02:20SQ
Created 31 settlements.
08:02:20SQ
Building roads...
08:02:21SQ
Building additional roads...
08:02:21Texture
Texture "gfx/msu_world.png" (ID: 121) took up approximately 1365kb in video memory.
08:02:21SQ
Building regions...
08:02:21SQ
Found 614 separate regions.
08:02:21SQ
Creating final 55 regions...
08:02:21SQ
Placing abandoned fortresses...
08:02:21Texture
Texture "gfx/legend_armor_1.png" (ID: 122) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_helmets_9.png" (ID: 123) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_helmets_1.png" (ID: 124) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_characters.png" (ID: 125) took up approximately 21845kb in video memory.
08:02:21Texture
Texture "gfx/legend_armor_0.png" (ID: 126) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_12.png" (ID: 127) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_0.png" (ID: 128) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/entity_6.png" (ID: 129) took up approximately 10922kb in video memory.
08:02:22Texture
Texture "gfx/legend_armor_2.png" (ID: 130) took up approximately 43690kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_8.png" (ID: 131) took up approximately 21845kb in video memory.
08:02:22Texture
Texture "gfx/legend_helmets_4.png" (ID: 132) took up approximately 21845kb in video memory.
08:02:22Texture
Failed to load texture from file "gfx/legend_armor_3.png".
08:02:22Texture
Texture "error.png" (ID: 133) took up approximately 85kb in video memory.
08:02:22Resource
Failed to load: gfx/legend_armor_3.png
08:02:23Texture
Texture "gfx/entity_5.png" (ID: 134) took up approximately 10922kb in video memory.
08:02:23Texture
Failed to load texture from file "gfx/legend_weapons.png".
08:02:23Texture
Texture "error.png" (ID: 135) took up approximately 85kb in video memory.
08:02:23Resource
Failed to load: gfx/legend_weapons.png
08:02:23SQ
Running simulation for 2000 cycles...
08:02:23SQ
Built Legends Ancient Mastaba location
08:02:23SQ
Built Legends Tournament location
08:02:50SQ
-----------------Running queue bucket FirstWorldInit-----------------
08:02:50SQ
Executing queued function 5 for Modding Standards & Utilities (MSU) (mod_msu) version 1.6.0.
08:02:54Resource
Unloading: music/title.ogg
08:04:48SQ
ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish);
08:04:48Resource
Unloading: gfx/entity_5.png
08:04:48SQ
WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded);
08:04:48SQ
Clearing World Scene
08:04:48Resource
Unloading: gfx/legend_helmets_12.png
08:04:48Resource
Unloading: gfx/entity_6.png
08:04:48Resource
Unloading: gfx/legend_helmets_1.png
08:04:48Resource
Unloading: gfx/legend_helmets_8.png
08:04:48Resource
Unloading: gfx/legend_helmets_0.png
08:04:48Resource
Unloading: gfx/legend_helmets_4.png
08:04:48Resource
Unloading: gfx/legend_helmets_9.png
08:04:48Resource
Unloading: gfx/legend_armor_1.png
08:04:48Resource
Unloading: gfx/legend_armor_0.png
08:04:48Resource
Unloading: gfx/legend_armor_2.png
08:04:48Resource
Unloading: gfx/legend_characters.png
08:04:48Resource
Unloading: gfx/msu_world.png
08:04:54Resource
Unloading: music/worldmap_02.ogg
08:05:42Core
Shutting down engine core.
Steps to reproduce the behavior:
I just started many new games, every time this graphic bug. I verified the game files via steam without solution. I use MSU 1.6.0 and Hooks 0.5.4.
**Screenshot
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