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Dedicated server run in editor crashes with CDO not able to find engine fonts #2

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phalasz opened this issue Sep 19, 2021 · 2 comments

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@phalasz
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phalasz commented Sep 19, 2021

While trying to use this plugin to run the game in editor as a client spawning a dedicated server process it crashes as by default engine fonts are excluded from dedicated servers.

The issue comes from these lines https://github.com/BraceYourselfGames/UE4-BYGRichText/blob/main/Source/BYGRichText/Public/Settings/BYGRichTextProperty.h#L135-L136

@jswigart
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jswigart commented Dec 8, 2021

Following the example in UText3DComponent::UText3DComponent(), just wrapping that code seems the likely solution

image

@phalasz
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phalasz commented Dec 13, 2021

Thank you for this. Seems to resolve the issue of instant crash on bootup of dedicated server if the plugin is enabled.

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