diff --git a/README.md b/README.md
index eb082bc2..0aacec62 100644
--- a/README.md
+++ b/README.md
@@ -261,6 +261,7 @@ ________________________________________________________________________________
| 203 | [Duck_Hunt_Game](.SinglePlayer%20-%20Games/Duck_Hunt_Game) |
| 204 | [Breakout_Game](.SinglePlayer%20-%20Games/BreakOut_Game) |
| 205 | [Breakout_Game](.SinglePlayer%20-%20Games/Maze_Game) |
+| 206 | [Breakout_Game](.SinglePlayer%20-%20Games/Bomber_Game) |
diff --git a/SinglePlayer - Games/Bomber game/index.html b/SinglePlayer - Games/Bomber game/index.html
new file mode 100644
index 00000000..7eec127e
--- /dev/null
+++ b/SinglePlayer - Games/Bomber game/index.html
@@ -0,0 +1,20 @@
+
+
+
+
+
+ Bomberman Game
+
+
+
+
+
+
+
diff --git a/SinglePlayer - Games/Bomber game/script.js b/SinglePlayer - Games/Bomber game/script.js
new file mode 100644
index 00000000..333b6442
--- /dev/null
+++ b/SinglePlayer - Games/Bomber game/script.js
@@ -0,0 +1,93 @@
+const gameBoard = document.getElementById('game-board');
+const scoreElement = document.getElementById('score');
+const resetButton = document.getElementById('reset-button');
+
+const boardSize = 10;
+const playerPosition = { x: 0, y: 0 };
+let score = 0;
+
+function createBoard() {
+ gameBoard.innerHTML = '';
+ for (let i = 0; i < boardSize; i++) {
+ for (let j = 0; j < boardSize; j++) {
+ const cell = document.createElement('div');
+ cell.classList.add('grid-cell');
+ cell.dataset.x = j;
+ cell.dataset.y = i;
+ gameBoard.appendChild(cell);
+ }
+ }
+ placePlayer();
+}
+
+function placePlayer() {
+ const playerCell = document.querySelector(`.grid-cell[data-x='${playerPosition.x}'][data-y='${playerPosition.y}']`);
+ const player = document.createElement('div');
+ player.classList.add('player');
+ playerCell.appendChild(player);
+}
+
+function movePlayer(dx, dy) {
+ const newX = playerPosition.x + dx;
+ const newY = playerPosition.y + dy;
+ if (newX >= 0 && newX < boardSize && newY >= 0 && newY < boardSize) {
+ playerPosition.x = newX;
+ playerPosition.y = newY;
+ createBoard();
+ }
+}
+
+function placeBomb() {
+ const bombCell = document.querySelector(`.grid-cell[data-x='${playerPosition.x}'][data-y='${playerPosition.y}']`);
+ const bomb = document.createElement('div');
+ bomb.classList.add('bomb');
+ bombCell.appendChild(bomb);
+ setTimeout(() => explodeBomb(bombCell), 2000);
+}
+
+function explodeBomb(cell) {
+ const bomb = cell.querySelector('.bomb');
+ if (bomb) {
+ bomb.remove();
+ cell.classList.add('explosion');
+ setTimeout(() => {
+ cell.classList.remove('explosion');
+ score += 10;
+ updateScore();
+ }, 500);
+ }
+}
+
+function updateScore() {
+ scoreElement.textContent = score;
+}
+
+document.addEventListener('keydown', (e) => {
+ switch (e.key) {
+ case 'ArrowUp':
+ movePlayer(0, -1);
+ break;
+ case 'ArrowDown':
+ movePlayer(0, 1);
+ break;
+ case 'ArrowLeft':
+ movePlayer(-1, 0);
+ break;
+ case 'ArrowRight':
+ movePlayer(1, 0);
+ break;
+ case ' ':
+ placeBomb();
+ break;
+ }
+});
+
+resetButton.addEventListener('click', () => {
+ score = 0;
+ updateScore();
+ playerPosition.x = 0;
+ playerPosition.y = 0;
+ createBoard();
+});
+
+createBoard();
diff --git a/SinglePlayer - Games/Bomber game/styles.css b/SinglePlayer - Games/Bomber game/styles.css
new file mode 100644
index 00000000..332f6b8e
--- /dev/null
+++ b/SinglePlayer - Games/Bomber game/styles.css
@@ -0,0 +1,88 @@
+body {
+ margin: 40;
+ padding: 20;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ height: 100vh;
+ background: #222;
+ font-family: Arial, sans-serif;
+ color: #fff;
+ }
+
+ .game-container {
+ text-align: center;
+ }
+
+ .game-header {
+ margin-bottom: 0px;
+ }
+
+ .score-board {
+ font-size: 1.5em;
+ }
+
+ .game-board {
+ display: grid;
+ grid-template-columns: repeat(10, 50px);
+ grid-template-rows: repeat(10, 50px);
+ gap: 5px;
+ margin: 0 auto;
+ }
+
+ .grid-cell {
+ width: 50px;
+ height: 50px;
+ background: #444;
+ border: 2px solid #666;
+ box-sizing: border-box;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ position: relative;
+ }
+
+ .player {
+ width: 80%;
+ height: 80%;
+ background: #4caf50;
+ border-radius: 50%;
+ }
+
+ .bomb {
+ width: 80%;
+ height: 80%;
+ background: #f44336;
+ border-radius: 50%;
+ position: absolute;
+ top: 10%;
+ left: 10%;
+ }
+
+ .explosion {
+ width: 100%;
+ height: 100%;
+ background: orange;
+ }
+
+ .obstacle {
+ width: 100%;
+ height: 100%;
+ background: #888;
+ }
+
+ .reset-button {
+ margin-top: 20px;
+ padding: 10px 20px;
+ background: #4caf50;
+ border: none;
+ border-radius: 5px;
+ color: #fff;
+ cursor: pointer;
+ font-size: 1em;
+ }
+
+ .reset-button:hover {
+ background: #45a049;
+ }
+
\ No newline at end of file