diff --git a/mod_hardened/hooks/skills/perks/perk_rf_en_garde.nut b/mod_hardened/hooks/skills/perks/perk_rf_en_garde.nut index 20513b6..3f8cad6 100644 --- a/mod_hardened/hooks/skills/perks/perk_rf_en_garde.nut +++ b/mod_hardened/hooks/skills/perks/perk_rf_en_garde.nut @@ -20,7 +20,7 @@ q.onRemoved = @() function() {} // Hardened Functions - q.onOtherSkillAdded = @(__original) function( _skill ) + q.onOtherSkillAdded = @() function( _skill ) { if (_skill.getID() == "effects.riposte") { diff --git a/mod_hardened/hooks/skills/perks/perk_rf_through_the_gaps.nut b/mod_hardened/hooks/skills/perks/perk_rf_through_the_gaps.nut index 828b970..5e27556 100644 --- a/mod_hardened/hooks/skills/perks/perk_rf_through_the_gaps.nut +++ b/mod_hardened/hooks/skills/perks/perk_rf_through_the_gaps.nut @@ -16,7 +16,7 @@ { __original(_skill, _targetTile, _targetEntity, _forFree); this.m.IsSpent = false; // We reset this back to false so it stays active all the time - return true; // This is now always hidden because it is always active + return; } q.onCombatFinished = @(__original) function()