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TODO.txt
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Game systems
[DONE] ECS architecture
[NO] multi threaded ECS systems
[DONE] scaling / rotation / moving objects
[DONE] input managment
[DONE] 3D tranformation
[DONE] camera
[NO] attach camera to object
[NO] HUD / 2d elements
Lighting
[DONE] hardcoded point light
[NO] hardcoded directional light
[NO] hardcoded spot light
[NO] dynamic shaders
[NO] shadow
Game Dev
[DONE] import 3d objects (.obj files) (meshes)
[NO] materials
[NO] import animations
[NO] dynamic object loading
[NO] level abstraction
[NO] level editor (placing elements to level)
[NO] behavioral scripting
Networking
[NO] client/server to communicate and send information (implemented seperatly, not integrated)
[NO] multiple player
Physics
[NO] Collision events
[NO] Collision behavior
[NO] Gravity
Audio
[NO] music
[NO] sound