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comm.go
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/**
* Copyright (c) 2017 Equim and other Broken Pantsu contributors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"log"
"os"
"time"
"github.com/gorilla/websocket"
)
type InBoundMessage struct {
Type string `json:"type"`
Message string `json:"msg"`
}
type OutBoundMessage InBoundMessage
type MatchedNotify struct {
Type string `json:"type"`
Message *ClientJSON `json:"partnerInfo"`
}
var (
lovelornAge time.Duration
broadcast = make(chan *OutBoundMessage, 20)
)
func init() {
var err error = nil
if e, ok := os.LookupEnv("BP_LOVELORN_AGE"); !ok {
lovelornAge = time.Minute * 90
} else if lovelornAge, err = time.ParseDuration(e); err != nil {
log.Fatalln("BP_LOVELORN_AGE:", err)
}
go handleBroadcast()
}
func handleBroadcast() {
for {
outMsg := <-broadcast
locker.RLock()
for c := range clientsPool {
select {
case c.SendQueue <- outMsg:
default:
break
}
}
locker.RUnlock()
}
}
func handleConnections(ws *websocket.Conn) {
// read the first message from client, ie. the identity(profile)
// only this read is handled by main.go, as Client is not instantiated yet
// after the instantiation, reading and sending will be handled by client.go
var identity Identity
if err := ws.ReadJSON(&identity); err != nil || !identity.IsValid() {
ws.WriteJSON(&OutBoundMessage{"reject", "Malformed request."})
return
} else if exist, _ := redisClient.SIsMember("online", identity.Token).Result(); exist {
ws.WriteJSON(&OutBoundMessage{"reject", "Sorry but you can't be a playboy."})
return
}
redisClient.SAdd("online", identity.Token)
defer redisClient.SRem("online", identity.Token)
// instantiate Client object according to the identity
c := NewClient(ws, &identity)
log.Println("CONNECTED:", c.Token)
select {
case c.SendQueue <- &OutBoundMessage{"approved", ""}:
default:
break
}
isInitiativeDisconnect := false
// MATCHING
if t, _ := redisClient.Get(c.Token).Result(); t != "" {
// if this client is from a previously unexpectedly disconnected match
log.Println("FOUND A HEARTBROKEN WISHING TO FIND:", t)
lovelornQueue <- c
select {
case c.Partner = <-c.PartnerReceiver:
case <-c.DisconnectionSignal:
return
}
select {
case c.SendQueue <- &MatchedNotify{"reunion", c.Partner.ToJsonStruct()}:
default:
break
}
} else {
// if this client is new
singleQueue <- c
select {
case c.Partner = <-c.PartnerReceiver:
case <-c.DisconnectionSignal:
return
}
select {
case c.SendQueue <- &MatchedNotify{"matched", c.Partner.ToJsonStruct()}:
default:
break
}
}
defer func() {
log.Println("DEFER IS TRIGGERED FOR:", c.Token)
if isInitiativeDisconnect || c.Partner == nil {
return
}
locker.RLock()
_, ok := clientsPool[c.Partner]
locker.RUnlock()
if !ok {
return
}
select {
case c.Partner.HeartbrokenSignal <- 1:
default:
return
}
}()
// it serves as an event loop here
for {
select {
case inMsg := <-c.RecvQueue:
switch inMsg.Type {
case "chat":
select {
case c.Partner.SendQueue <- &OutBoundMessage{"chat", inMsg.Message}:
default:
break
}
case "typing":
select {
case c.Partner.SendQueue <- &OutBoundMessage{"typing", inMsg.Message}:
default:
break
}
case "offline":
log.Println("INITIATIVE DISCONNECT FROM:", c.Token)
select {
case c.Partner.SendQueue <- &OutBoundMessage{"switch", ""}:
default:
break
}
select {
case c.Partner.GotSwitchedSignal <- 1:
default:
break
}
isInitiativeDisconnect = true
// TODO: make sure whether to check c.Partner is in clientsPool or not
c.Partner.Partner = nil
singleQueue <- c.Partner
return
case "switch":
log.Println("SWITCH IS TRIGGERED FOR:", c.Token)
select {
case c.Partner.SendQueue <- &OutBoundMessage{"switch", ""}:
default:
break
}
select {
case c.Partner.GotSwitchedSignal <- 1:
default:
break
}
c.Partner = nil
singleQueue <- c
select {
case c.Partner = <-c.PartnerReceiver:
case <-c.DisconnectionSignal:
return
}
select {
case c.SendQueue <- &MatchedNotify{"matched", c.Partner.ToJsonStruct()}:
default:
break
}
}
case <-c.HeartbrokenSignal:
p := c.Partner
c.Partner = nil
select {
case c.SendQueue <- &OutBoundMessage{"panic", ""}:
default:
break
}
multi := redisClient.Pipeline()
multi.Set(c.Token, p.Token, lovelornAge)
multi.Set(p.Token, c.Token, lovelornAge)
if _, err := multi.Exec(); err != nil {
log.Println("REDIS ERROR:", err)
// ...
}
log.Println("SET NEW LOVELORN PAIR IN REDIS:", c.Token, "<❤>", p.Token)
p = nil
lovelornQueue <- c
select {
case c.Partner = <-c.PartnerReceiver:
case <-c.DisconnectionSignal:
log.Println("DISCONNECTED BEFORE RE-MATCHED")
return
}
select {
case c.SendQueue <- &MatchedNotify{"reunion", c.Partner.ToJsonStruct()}:
default:
break
}
case <-c.GotSwitchedSignal:
c.Partner = nil
singleQueue <- c
// TODO: can we migrate this select to the outter select?
select {
case c.Partner = <-c.PartnerReceiver:
case <-c.DisconnectionSignal:
return
}
select {
case c.SendQueue <- &MatchedNotify{"matched", c.Partner.ToJsonStruct()}:
default:
break
}
case <-c.DisconnectionSignal:
// trigger defer directly
return
}
}
}