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on linux how to compile it from source ? #44
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i use the ue4a automation tool then get a error like this |
This could be the same problem as #45. Activate the Apex Destruction plugin. |
Could you kindly compile a Linux version of the plugin for UE4.18, or describe what would be the best way to go about doing it? |
Make a UE4 C++ project, move the plugin to Plugins folder of your C++ project, then follow these directions: https://docs.unrealengine.com/en-us/Platforms/Linux/GettingStarted :) Rama |
Hello, Rama
Help me to build it. |
You need to add Linux to the whitelistplatforms aray. VictoryPlugin/VictoryBPLibrary.uplugin Line 24 in 4a05929
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