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Not work with UE4.23 #65

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AngelTs opened this issue Oct 27, 2019 · 3 comments
Open

Not work with UE4.23 #65

AngelTs opened this issue Oct 27, 2019 · 3 comments

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@AngelTs
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AngelTs commented Oct 27, 2019

1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp
1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (_imp?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A)
1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "UE4.vcxproj" -- FAILED.

@saidmoya12
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Work with 4.23 if you download and compile the last source code from visual studio.

@serhathan
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1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp
1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (_imp?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A)
1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "UE4.vcxproj" -- FAILED.

did you resolve?

@Doublezer0
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1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp
1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (_imp?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A)
1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "UE4.vcxproj" -- FAILED.

did you resolve?

This is a linker error which means a module wasn't loaded in the target build file.

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