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Redesign Komodo as a functional framework #54

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jamesaorson opened this issue Mar 30, 2021 · 0 comments
Open

Redesign Komodo as a functional framework #54

jamesaorson opened this issue Mar 30, 2021 · 0 comments
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@jamesaorson
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Komodo should be redesigned to follow Functional Programming principles of immutability. The whole game is instead represented as a state object that is always reproducible. This facilitates features such as replays and message passing, while also generally improving the developer experience.

@jamesaorson jamesaorson self-assigned this Mar 30, 2021
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