You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Enabling vertical monitor synchronization via org.lwjgl.opengl.Display#setVSyncEnabled causes the game speed to slow down. Disabling it cause "tearing" of the QuadTree's debug lines, that I unfortunately can not seem to get a screenshot of.
Do you know how to get the "tearing" effect to go away while maintain a fast game speed? It feels like an underwater level with VSync enabled.
The text was updated successfully, but these errors were encountered:
Enabling vertical monitor synchronization via org.lwjgl.opengl.Display#setVSyncEnabled causes the game speed to slow down. Disabling it cause "tearing" of the QuadTree's debug lines, that I unfortunately can not seem to get a screenshot of.
Do you know how to get the "tearing" effect to go away while maintain a fast game speed? It feels like an underwater level with VSync enabled.
The text was updated successfully, but these errors were encountered: