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Can't initialize Steam in the Unity editor, it was working before now it just throws "steam_api64 assembly: type: member:(null)".
Tried re-importing Facepunch.Steamworks several times but still nothing.
Works in the build but not in the Editor.
Where it's being thrown :
try{SteamClient.Init(3230440,false);GetSteamAuthTicket2();}catch(System.Exceptione){Debug.LogError("steam isnt steaming"+e.Message);MonkeyUI.instance.ShowFaliureMessage("UNABLE TO CONNECT TO STEAM SERVERS, PLEASE ENSURE YOU ARE LAUNCHING FROM THE STEAM CLIENT OR VIA THE STEAM VR DASHBOARD.");}
The text was updated successfully, but these errors were encountered:
ALG-Noxide
changed the title
steam_api64 assembly:<unknown assembly> type:<unknown type> member:(null)
Steamworks won't initialize in the Unity Editor : steam_api64 assembly:<unknown assembly> type:<unknown type> member:(null)
Dec 15, 2024
Have you noticed any other dll's in your project not loading? I've noticed that every single one doesn't work in the editor but somehow work in the build
Can't initialize Steam in the Unity editor, it was working before now it just throws "steam_api64 assembly: type: member:(null)".
Tried re-importing Facepunch.Steamworks several times but still nothing.
Works in the build but not in the Editor.
Where it's being thrown :
The text was updated successfully, but these errors were encountered: