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Staging causes spam of explorer.exe processes #874

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Kid0h opened this issue Oct 15, 2022 · 43 comments
Closed

Staging causes spam of explorer.exe processes #874

Kid0h opened this issue Oct 15, 2022 · 43 comments

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@Kid0h
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Kid0h commented Oct 15, 2022

General info

There are already many issues on other repos which refer to the same problem, here is the best place for it as the problem is with wine-tkg-staging itself, and is NOT distro, hardware, driver, lutris or bottles specific.

The bug

The issue is that some users cannot use wine-tkg-staging with any executable - as soon as you try to open anything with it, a never ending army of explorer.exe processes starts spawning - causing all cores of the CPU to reach 100%.

This behaviour is present from version v7.7 and up, this issue occurs only with wine-tkg staging and not in other branches, that means that somewhere in the commits between v7.6 and v.7.7 there is a change that causes this issue.

Logs

There are mainly 4 lines in the log that repeat themselves as soon as you start an any application/executable:

  • err:msg:get_server_queue_handle Cannot get server thread queue
  • err:win:get_desktop_window failed to create desktop window
  • wine: Call from 000000007B0138E8 to unimplemented function shell32.dll.SHGetDesktopFolder, aborting
  • wine: Unimplemented function shell32.dll.SHGetDesktopFolder called at address 000000007B0138E8 (thread 0044), starting debugger...

The first 2 lines have a thread id suffix and a ":" before the "err", all of these lines endlessly repeat themselves until you kill wine.
I think it's important to note that they repeat themselves each time with a different thread id suffix, but the Unimplemented function shell32.dll.SHGetDesktopFolder function address stays the same (for each wine process, not windows process), and the start of the function address stays the same (000000007B01) regardless of wine-tkg-staging version - so always.

@Tk-Glitch
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Sounds like prefix incompatibility. Can you reproduce that on a fresh prefix?

@Kid0h
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Kid0h commented Oct 15, 2022

Sounds like prefix incompatibility. Can you reproduce that on a fresh prefix?

Yep, and I can reproduce this on a fresh install of Ubuntu 22.04 too.

@Tk-Glitch
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I'll have to test that on buntu then, because that issue doesn't exist on Arch.

@Kid0h
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Kid0h commented Oct 15, 2022

I'll have to test that on buntu then, because that issue doesn't exist on Arch.

It definitely does, it exist on Manjaro too.

@Tk-Glitch
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I have never experienced it and I'm testing my wine builds daily, so it has to require a specific environment to trigger.

@Kid0h
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Kid0h commented Oct 15, 2022

I have never experienced it and I'm testing my wine builds daily, so it has to require a specific environment to trigger.

Me and a few other people have been trying to figure this out for about a week now, we all have different machines with different specs and different distributions, we have yet to find a common denominator for all of us.

@Tk-Glitch
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Tk-Glitch commented Oct 15, 2022

Can you reproduce this with the default config or are you using a custom one, or a profile?

@Kid0h
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Kid0h commented Oct 15, 2022

If you are referring to the build configuration, I have tried the default one, Caffe's and even custom ones - my conclusion from that is that the problem does not stem from the configuration, but from changes made since 'v7.6' or 'v7.7'.

@Tk-Glitch
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That would only be confirmed by building a "plain" staging build through wine-tkg and see how that build goes for someone affected.
However, considering the error, I would believe more in either a non-PE build issue (which won't ever be fixed at this point imho), or a custom patch issue.

@soupglasses
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soupglasses commented Oct 15, 2022

Importantly, this seems to only affect Intel CPU + Nvidia GPU's running proprietary drivers. My gut lays with some sort of incompatibility around the nvidia drivers. There is NixOS/nixpkgs#195126 which goes slightly into a bit of detail around trying to launch Overwatch 2. And a more generic one fufexan/nix-gaming#27 which was specifically about wine-tkg having explorer.exe explosions.

I have yet to really conciser it to be an upstream issue, as i still feel like I must simply be doing something wrong with compiling wine-tkg or how i am running packaged versions like caffe-7.18. As having a general nvidia bug in wine-tkg for over half a year without a github issue on it seems rather unlikely.

But i have so far heard 2nd hand this explorer.exe explosion happen on Ubuntu, NixOS, Manjaro, and Fedora. Why it seemingly does not have a issue yet, i am not fully sure.

@soupglasses
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This is me running wine-tkg trough one built by the github action. Specifically wine-tkg-staging-fsync-git-7.18.r4.g0ea57a02-327-x86_64.

Currently, the explorer.exe error does not seem to show up for the current git version.

Logs are of me running Blizzard, clicking run on Overwatch 2, and closing blizzard after the game fails to launch. I created a brand new prefix using this specific wine-tkg-staging version. This is the 2nd run of that prefix.

I pulled out a couple of clues from the log file which i think are important. Full file is also below.

0440:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x9ea0000,info_class=3,0x11ca60,48,(nil)) Unknown information class
0440:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x9ea0000,info_class=3,0x11ca60,48,(nil)) Unknown information class
0440:fixme:heap:RtlSetHeapInformation handle 000000000A310000, info_class 0, info 000000000011DC40, size 4 stub!
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address 0000000181A3230B (thread 0440), starting debugger...
0310:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
0310:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
021c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x100f8
02e8:fixme:file:NtLockFile I/O completion on lock not implemented yet
02e8:fixme:virtual:prefetch_memory (process=0xffffffff,flags=0) NtSetInformationVirtualMemory(VmPrefetchInformation) partial stub
err:   Failed to create surface
[1015/233950.061:ERROR:angle_platform_impl.cc(40)] rx::SwapChain11::reset(615): Could not create additional swap chains or offscreen surfaces, HRESULT: 0x80070057
[1015/233950.061:ERROR:gl_surface_egl.cc(787)] EGL Driver message (Critical) eglCreateWindowSurface: Bad allocation.
[1015/233950.061:ERROR:gl_surface_egl.cc(1394)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[1015/233950.061:ERROR:in_process_command_buffer.cc(450)] ContextResult::kSurfaceFailure: Failed to create surface.

These errors may be tainted by my setup however. I can attempt to reproduce it on a fresh install of Fedora 36 if this is indecisive.

Full log file: log.txt

@Kid0h
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Kid0h commented Oct 15, 2022

Importantly, this seems to only affect Intel CPU + Nvidia GPU's running proprietary drivers.

Honestly I wish, one of my friends that experiences the same issue is using an AMD CPU.

@fzxn
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fzxn commented Oct 16, 2022

Importantly, this seems to only affect Intel CPU + Nvidia GPU's running proprietary drivers.

Running with AMD CPU & GPU - Error still persists.

@Tk-Glitch
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This is me running wine-tkg trough one built by the github action. Specifically wine-tkg-staging-fsync-git-7.18.r4.g0ea57a02-327-x86_64.

Currently, the explorer.exe error does not seem to show up for the current git version.

Logs are of me running Blizzard, clicking run on Overwatch 2, and closing blizzard after the game fails to launch. I created a brand new prefix using this specific wine-tkg-staging version. This is the 2nd run of that prefix.

I pulled out a couple of clues from the log file which i think are important. Full file is also below.

0440:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x9ea0000,info_class=3,0x11ca60,48,(nil)) Unknown information class
0440:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x9ea0000,info_class=3,0x11ca60,48,(nil)) Unknown information class
0440:fixme:heap:RtlSetHeapInformation handle 000000000A310000, info_class 0, info 000000000011DC40, size 4 stub!
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address 0000000181A3230B (thread 0440), starting debugger...
0310:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
0310:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
021c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x100f8
02e8:fixme:file:NtLockFile I/O completion on lock not implemented yet
02e8:fixme:virtual:prefetch_memory (process=0xffffffff,flags=0) NtSetInformationVirtualMemory(VmPrefetchInformation) partial stub
err:   Failed to create surface
[1015/233950.061:ERROR:angle_platform_impl.cc(40)] rx::SwapChain11::reset(615): Could not create additional swap chains or offscreen surfaces, HRESULT: 0x80070057
[1015/233950.061:ERROR:gl_surface_egl.cc(787)] EGL Driver message (Critical) eglCreateWindowSurface: Bad allocation.
[1015/233950.061:ERROR:gl_surface_egl.cc(1394)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[1015/233950.061:ERROR:in_process_command_buffer.cc(450)] ContextResult::kSurfaceFailure: Failed to create surface.

These errors may be tainted by my setup however. I can attempt to reproduce it on a fresh install of Fedora 36 if this is indecisive.

Full log file: log.txt

This is a totally different problem though.
But as you pointed out, no explorer.exe spam in your logs. If you are experiencing it with lutris or bottles tkg builds but not with our CI builds, that would narrow it down a bit.

@Tk-Glitch
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Tk-Glitch commented Oct 16, 2022

@Kid0h Are you only spinning your own builds or are you also using prebuilts from bottles or lutris? Have you tested our own CI builds?

@soupglasses
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Running caffe-7.18 through lutris does give the explorer spam. Notably, when deleting the prefix, it will not generate a new one. And will get stuck with this output.

2022-10-16 12:32:04,594: Starting Lutris 0.5.11
2022-10-16 12:32:04,647: Using NVIDIA drivers 515.76 for x86_64
2022-10-16 12:32:04,647: GPU: NVIDIA GeForce RTX 2060
2022-10-16 12:32:04,648: GPU: 10DE:1F08 1458:3FC1 (nvidia drivers)
2022-10-16 12:32:04,853: Startup complete
2022-10-16 12:32:19,450: No valid prefix detected in /mnt/scrap/Launchers/BattleNet/pfx, creating one...
2022-10-16 12:32:19,450: Creating a win64 prefix in /mnt/scrap/Launchers/BattleNet/pfx

One thing that may be of note with this, after saying to lutris to force close the blizzard launcher it gives output such as:

2022-10-16 12:34:44,289: Couldn't load shell folder name for Desktop
2022-10-16 12:34:44,290: Couldn't load shell folder name for Personal
2022-10-16 12:34:44,290: Couldn't load shell folder name for My Music
...

Before heading into the loop of.

002c:err:msg:get_server_queue_handle Cannot get server thread queue
002c:err:win:get_desktop_window failed to create desktop window
0040:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
002c:err:msg:get_server_queue_handle Cannot get server thread queue
002c:err:win:get_desktop_window failed to create desktop window
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:err:system:update_display_cache failed to read display config
0040:err:system:update_display_cache failed to read display config
0040:err:msg:get_server_queue_handle Cannot get server thread queue
0048:err:msg:get_server_queue_handle Cannot get server thread queue
0048:err:win:get_desktop_window failed to create desktop window
0040:err:win:get_desktop_window failed to create desktop window
0048:err:module:DelayLoadFailureHook failed to delay load shell32.dll.SHGetDesktopFolder
wine: Call from 000000007B013B68 to unimplemented function shell32.dll.SHGetDesktopFolder, aborting
0040:err:module:DelayLoadFailureHook failed to delay load shell32.dll.SHGetDesktopFolder
wine: Call from 000000007B013B68 to unimplemented function shell32.dll.SHGetDesktopFolder, aborting
wine: Unimplemented function shell32.dll.SHGetDesktopFolder called at address 000000007B013B68 (thread 0048), starting debugger...
wine: Unimplemented function shell32.dll.SHGetDesktopFolder called at address 000000007B013B68 (thread 0040), starting debugger...
0048:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 68 96" (2)
Read the Wine Developers Guide on how to set up winedbg

I think that may be of importance, as it acts as if it cannot build the prefix, and then attempts to read a missing prefix. Giving the SHGetDesktopFolder errors.

Full log file: log.txt

Caffe-7.18 has their full TKG recepie listed here, built on Arch Linux with glibc 2.33.

@soupglasses
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Following this issue: bottlesdevs/wine#44 _proton_fs_hack="true" seems to be what has been narrowed down to. But Overwatch 2 does not seem happy to launch without it.

@soupglasses
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soupglasses commented Oct 16, 2022

Wine-versions built against https://github.com/Tk-Glitch/wine-tkg/tree/c3ce53427372163d7dd899455929cac47c546599 also seem to show this pattern, similar to caffe-7.18. I could find the specific toggles this repo uses for builds, but it also seems to apply the fshack patch.

@Tk-Glitch
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Make sure you're not hitting #396

@soupglasses
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Removing gst-editing-services does not seem to have helped. :/

@Tk-Glitch
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Tk-Glitch commented Oct 16, 2022

Considering the totally broken state of the fshack these days I'm not really surprised someone would hit issues with it, however since the issue supposedly only affects staging and is as old as 7.7, I find it funny that it's only reported now.
Also the game runs without the fshack, but I'll explain what's going on.

First, and since this is OW2 related, it reportedly works with wine-staging 7.13 and is only broken on 7.14+. Thing is, due to fshack needing a full rewrite to be made compatible with newer wine (which will happen down the line), we are currently reverting a large portion of winex11/user32/win32u changes to allow for the fshack to work on those newer wine revisions. Those reverts contain the change(s) that broke OW2, which is why it runs on our 7.14+ builds when the fshack feature is patched in, while it doesn't on regular staging 7.14+.
Disabling the fshack option while building 7.14 or newer will give a build that cannot run OW2.
You can disable the actual fshack at runtime with WINE_DISABLE_FULLSCREEN_HACK=1 env var and see how it goes. If it's only the active part of it that leads to your issue, that should be a working solution.

Running caffe-7.18 through lutris does give the explorer spam. Notably, when deleting the prefix, it will not generate a new one. And will get stuck with this output.

2022-10-16 12:32:04,594: Starting Lutris 0.5.11
2022-10-16 12:32:04,647: Using NVIDIA drivers 515.76 for x86_64
2022-10-16 12:32:04,647: GPU: NVIDIA GeForce RTX 2060
2022-10-16 12:32:04,648: GPU: 10DE:1F08 1458:3FC1 (nvidia drivers)
2022-10-16 12:32:04,853: Startup complete
2022-10-16 12:32:19,450: No valid prefix detected in /mnt/scrap/Launchers/BattleNet/pfx, creating one...
2022-10-16 12:32:19,450: Creating a win64 prefix in /mnt/scrap/Launchers/BattleNet/pfx

Indeed, if the prefix creation fails, you get a broken state. Attempting to then use that prefix which is broken and incomplete will lead to issues such as unimplemented functions and other random stuff, but that prefix is totally dead and should be wiped.
Could you attach a wine log for prefix creation instead of lutris logs (which are totally useless sadly)?

we have yet to find a common denominator for all of us.

From the linked issue everyone seems to use an Nvidia GPU (CPU doesn't matter here), and while @fzxn stated they have an AMD GPU I'd like to see a log so we can be sure it's the same issue.

edit: Also as a side note, I have grabbed the caffe build to test it out on my end, and faced zero issue with it.

@soupglasses
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When running spessifically this wine build https://github.com/Frogging-Family/wine-tkg-git/actions/runs/3258899186

It builds the new prefix correctly. BattleNet launches. Clicking Launch on Overwatch 2 pops up a Wine Debugger window that quickly closes again. And the game fails to start (which BattleNet recognizes by changing Launching ... back to a clickable Launch button). Logs are pretty much identical to those here #874 (comment)

Running wine from caffe-7.18 or built from https://github.com/Tk-Glitch/wine-tkg/ it will not complete building a new pfx. And will start throwing errors similar to #874 (comment) Blizzard window will never show up, letting it run for longer crashes the entire computer due to all the processes being launched.

@Tk-Glitch
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When running spessifically this wine build https://github.com/Frogging-Family/wine-tkg-git/actions/runs/3258899186

That build doesn't have the fshack patched in, so you're hitting the upstream issue I talked about above.

@Kid0h
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Kid0h commented Oct 16, 2022

It builds the new prefix correctly. BattleNet launches. Clicking Launch on Overwatch 2 pops up a Wine Debugger window that quickly closes again. And the game fails to start (which BattleNet recognizes by changing Launching ... back to a clickable Launch button). Logs are pretty much identical to those here #874 (comment)

Exactly, like this comment says, disabling the fullscreen hack makes 3D applications crash with a page fault.

@Tk-Glitch
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btw, I'll leave the known upstream issue link here: https://bugs.winehq.org/show_bug.cgi?id=53765

@soupglasses
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Could you attach a wine log for prefix creation instead of lutris logs (which are totally useless sadly)?

Honestly, i am not fully sure how. Even running wine logs set to full, there is not a single line written by wine. It does not even open the The Wine configuration in /.../, is being updated, please wait ... window with the fshack based wine builds. It may be completely hard-locked when it attempts to create the Wine prefix?

Running with a different compiled prefix without the fshack, then switching over gives the explorer spam as shell32.dll.SHGetDesktopFolder again.

@soupglasses
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btw, I'll leave the known upstream issue link here: https://bugs.winehq.org/show_bug.cgi?id=53765

This is interesting, and shows the same error of NtQueryVirtualMemory 0xffffffffffffffff of non fshack-ed wine builds.

My bigger question would be, what magic dust is it that lets fshack run overwatch 2, while without it throws these errors?

@Tk-Glitch
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btw, I'll leave the known upstream issue link here: https://bugs.winehq.org/show_bug.cgi?id=53765

This is interesting, and shows the same error of NtQueryVirtualMemory 0xffffffffffffffff of non fshack-ed wine builds.

My bigger question would be, what magic dust is it that lets fshack run overwatch 2, while without it throws these errors?

I have explained it above. See #874 (comment)

Tk-Glitch added a commit that referenced this issue Oct 16, 2022
…ack reverts without patching the fshack in.

In relation to #874
@soupglasses
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Indeed you have. More so speculation with which part of winex11/user32/win32u changes that would have contained it. So far i have not found a good way to build a prefix that a fshack wine-tkg build would take in. Or one that can build its own prefix.

@Tk-Glitch
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I just pushed a test option above. For the ones wanting to test it out building their own, add _OW2_fix="true" to your customization.cfg.
I have also added a CI workflow (Arch based) for the ones not able or not wanting to build by themselves: https://github.com/Frogging-Family/wine-tkg-git/actions/workflows/wine-arch-ow2test.yml . It should be ready to test in an hour or so.

The test will bring the reverts making OW2 work on 7.14+ without patching the fs hack in. If the issue lies within the reverts, the problem will persist, but if it's due to some bad interaction within the fs hack, it should work. Please let me know how it goes, thanks.

@soupglasses
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soupglasses commented Oct 16, 2022

Come with disappointing news. It is still the same kind of error. So it likely comes from the revert that the fshack relies on to apply. Than fshack itself.

Running old prefix gives the output below. Attempting to build a new prefix hangs silently, giving no window such as The Wine configuration in /.../, is being updated, please wait ... It does however build something inside of the pfx.

But the files such as pfx/userdef.reg get generated empty:

WINE REGISTRY Version 2
;; All keys relative to REGISTRY\\User\\.Default

#arch=win64

[] 1665933877
#time=1d8e17366d8bfcc

New ow wine running prefix made by tkg-7.18.r4:

Started initial process 6722 from gamemoderun /home/sofi/.local/share/lutris/runners/wine/wine-tkg-staging-fsync-git-7.18.r11.gaabde227-327-x86_64/bin/wine /mnt/scrap/Launchers/BattleNet/drive_c/Program Files (x86)/Battle.net/Battle.net.exe
Start monitoring process.
gamemodeauto: 
wineserver: using server-side synchronization.
002c:fixme:winediag:LdrInitializeThunk Wine TkG (staging) 7.18 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please don't report bugs about it on winehq.org and use https://github.com/Frogging-Family/wine-tkg-git/issues instead.
0034:err:msg:get_server_queue_handle Cannot get server thread queue
0034:err:win:get_desktop_window failed to create desktop window
0034:err:msg:get_server_queue_handle Cannot get server thread queue
0034:err:win:get_desktop_window failed to create desktop window
0084:err:wineusb:DriverEntry Failed to initialize Unix library, status 0xc0000135.
0084:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000135
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb" failed to start: 126
0044:err:system:update_display_cache failed to read display config
004c:err:system:update_display_cache failed to read display config
00b0:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b0:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b0:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b0:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
004c:err:msg:get_server_queue_handle Cannot get server thread queue
004c:err:win:get_desktop_window failed to create desktop window
004c:err:module:DelayLoadFailureHook failed to delay load shell32.dll.SHGetDesktopFolder
wine: Call from 000000007B013C2E to unimplemented function shell32.dll.SHGetDesktopFolder, aborting
wine: Unimplemented function shell32.dll.SHGetDesktopFolder called at address 000000007B013C2E (thread 004c), starting debugger...
0044:err:msg:get_server_queue_handle Cannot get server thread queue
0044:err:win:get_desktop_window failed to create desktop window
0044:err:module:DelayLoadFailureHook failed to delay load shell32.dll.SHGetDesktopFolder
wine: Call from 000000007B013C2E to unimplemented function shell32.dll.SHGetDesktopFolder, aborting
wine: Unimplemented function shell32.dll.SHGetDesktopFolder called at address 000000007B013C2E (thread 0044), starting debugger...

@Kid0h
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Kid0h commented Oct 16, 2022

Unfortunately I got the same results, I tried testing with Bottles too.

@soupglasses
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@Kid0h where is your game currently installed? Like the full pwd path wise?

@Kid0h
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Kid0h commented Oct 16, 2022

@Kid0h where is your game currently installed? Like the full pwd path wise?

If you're talking about the game itself (as in what battle.net installed), then it's: /media/D/Overwatch

@soupglasses
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Interesting. But i just tested this spessifically too. It does not matter if it is in /mnt or /home/user/Games it seems.

@ryleu
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ryleu commented Oct 20, 2022

I did some Overwatch-specific testing and figured some stuff out. The version that starts spamming explorer.exe for some people is 7.7. Version 7.6 doesn't spam explorer.exe.

The first version that can launch the game without it crashing after 5 minutes is 7.15. Earlier Caffe versions don't seem to work.

This is good because it means that the change that lets Overwatch run on most people's systems is different from the change that spams explorer.exe, most likely.

Tk-Glitch added a commit that referenced this issue Oct 25, 2022
Tk-Glitch added a commit that referenced this issue Oct 25, 2022
@Tk-Glitch
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The fix above should allow for the game to run without fs hack so people encountering that issue can simply disable the fs hack and the game will work.

@Kid0h
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Kid0h commented Oct 26, 2022

@Tk-Glitch Honestly, I can't thank you enough, have been using the latest Ubuntu CI build and it's been great (except this issue).
I saw your commit and MR and it made me wonder, why is this an issue in only some systems?

@Tk-Glitch
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Well, I'd love to know. Since I cannot reproduce the issue on any machine I have access to (intel+nvidia and amd+amd desktops, intel+intel and intel+nvidia laptops and a Steamdeck which is amd+amd), I'm unable to find the source of the issue without a detailed log of the wine failure (which nobody was able to provide yet). Admittedly all those machines are running on Archlinux (counting SteamOS as Arch) with plasma (some xorg, some wayland), which is why I was under the impression that it was distro-specific.

@Kid0h
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Kid0h commented Oct 26, 2022

Here's "OW2 caffe" runner (downloaded through lutris) with debug output set to "full" (~65MB): view in browser / download

@Tk-Glitch
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Thanks!

@Tk-Glitch
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Tk-Glitch commented Nov 2, 2022

Following 198006c, Valve based builds will now include a fix for OW2 crashing after a few seconds, while not suffering from the issues upstream has these days with explorer.exe crashes or mouse inconsistencies, making it the best way to play the game on Linux currently.

@Tk-Glitch
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With the fshack now forcefully disabled until it gets rebased, we can close this.

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