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I picked up Industry Giant 2 from Steam ($2 sale), but since Wine's ddraw runs at a brisk 6fps I thought I'd give this a shot. The original debug ddraw exited immediately (but cleanly) after dd_GetCaps, so I added a bunch of caps from Wine's implementation and it seemed to move forward. Unfortunately, the next stopping point is dd_EnumDevices, after calling this the system goes into the same 'exit immediately' pattern as before. INI file is unmodified. Caps changes are summarized below.
The game is trying to use Direct3D, cnc-ddraw does only support games using a DirectDraw(Software) renderer. I don't think there is a way to switch the renderer in this game, I had a look into it before.
Usually you can tell by the look of the game if it's a 3D game or not, but you can also let cnc-ddraw generate a debug log and search for "IDirect3D" - Link: #44
Hello again,
I picked up Industry Giant 2 from Steam ($2 sale), but since Wine's ddraw runs at a brisk 6fps I thought I'd give this a shot. The original debug ddraw exited immediately (but cleanly) after dd_GetCaps, so I added a bunch of caps from Wine's implementation and it seemed to move forward. Unfortunately, the next stopping point is dd_EnumDevices, after calling this the system goes into the same 'exit immediately' pattern as before. INI file is unmodified. Caps changes are summarized below.
cnc-ddraw.log
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