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There is a deformity in the object specular when using a roughness/metal or even both the texture separately. the gazing angle is messes up the specular when using MR textures
The text was updated successfully, but these errors were encountered:
There is a deformity in the object specular when using a roughness/metal or even both the texture separately. the gazing angle is messes up the specular when using MR textures
The text was updated successfully, but these errors were encountered: