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My game needs to increment the value of an existing field safely. I see from the Firestore documentation that you can increment a field by writing Does the plugin currently support this? I couldn't find anything in the documentation, but I wanted to check here just in case. |
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Answered by
BearDooks
Aug 25, 2021
Replies: 1 comment 2 replies
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@pndalal Currently we do not support this since I don't know if the REST API does. The best way would be to store the value in a variable in Godot, increment it, and then store it back in firebase. Thanks Chuck |
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BearDooks
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@pndalal Currently we do not support this since I don't know if the REST API does. The best way would be to store the value in a variable in Godot, increment it, and then store it back in firebase.
Thanks
Chuck