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airplane.yml
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# Airplane Configuration
# Read https://blog.airplane.gg/ to find out more about Airplane
# Join our Discord to receive support & optimization help: https://discord.gg/3gtc45q
info:
version: '1.0'
# Optimizes projectile settings
projectile:
# Controls how many chunks are allowed
# to be sync loaded by projectiles in a tick.
max-loads-per-tick: 10
# Controls how many chunks a projectile
# can load in its lifetime before it gets
# automatically removed.
max-loads-per-projectile: 10
# Optimizes entity brains when
# they're far away from the player
dab:
enabled: true
# This value determines how far away an entity has to be
# from the player to start being effected by DEAR.
start-distance: 12
# This value defines how often in ticks, the furthest entity
# will get their pathfinders and behaviors ticked. 20 = 1s
max-tick-freq: 20
# This value defines how much distance modifies an entity's
# tick frequency. freq = (distanceToPlayer^2) / (2^value)
# If you want further away entities to tick less often, use 7.
# If you want further away entities to tick more often, try 9.
activation-dist-mod: 8
# A list of entities to ignore for activation
blacklisted-entities: []
# Configures Flare, the built-in profiler
flare:
# Sets the server to use for profiles.
url: https://flare.airplane.gg
# Options for connecting to Airplane's online utilities
web-services:
token: ''