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Perhaps make icons into buttons to trigger a modal
Scenario stat definitions could be extended with a description and a display name to show in this modal.
From Clayton (@stationhater):
It may also be valuable to display numerical value. For victory conditions the maker might say "keep environment above 80%" or something. That is hard to do if we only see the bar. If hover / click text shows a number, it would be helpful. And not too hard, since I assume the number is already in the system, just not displayed
The text was updated successfully, but these errors were encountered:
Perhaps make icons into buttons to trigger a modal
Scenario stat definitions could be extended with a
description
and adisplay name
to show in this modal.From Clayton (@stationhater):
It may also be valuable to display numerical value. For victory conditions the maker might say "keep environment above 80%" or something. That is hard to do if we only see the bar. If hover / click text shows a number, it would be helpful. And not too hard, since I assume the number is already in the system, just not displayed
The text was updated successfully, but these errors were encountered: