From cba78d6fe08778732c20c08c4c0395c97ed093b9 Mon Sep 17 00:00:00 2001 From: Ghzdude <44148655+ghzdude@users.noreply.github.com> Date: Wed, 20 Dec 2023 20:30:23 -0700 Subject: [PATCH] sboblss --- .../storage/MetaTileEntityQuantumEnergyAcceptor.java | 4 ---- .../storage/MetaTileEntityQuantumStorageController.java | 2 +- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumEnergyAcceptor.java b/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumEnergyAcceptor.java index b63797664c4..44e3189a915 100644 --- a/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumEnergyAcceptor.java +++ b/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumEnergyAcceptor.java @@ -1,9 +1,5 @@ package gregtech.common.metatileentities.storage; -import codechicken.lib.render.CCRenderState; -import codechicken.lib.render.pipeline.IVertexOperation; -import codechicken.lib.vec.Matrix4; - import gregtech.api.capability.GregtechCapabilities; import gregtech.api.capability.IEnergyContainer; import gregtech.api.metatileentity.MetaTileEntity; diff --git a/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumStorageController.java b/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumStorageController.java index d7a489122e7..1471bf90c2f 100644 --- a/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumStorageController.java +++ b/src/main/java/gregtech/common/metatileentities/storage/MetaTileEntityQuantumStorageController.java @@ -90,7 +90,7 @@ public boolean isPowered() { @Override public void renderMetaTileEntity(CCRenderState renderState, Matrix4 translation, IVertexOperation[] pipeline) { for (EnumFacing facing : EnumFacing.VALUES) { - //todo add inactive texture for unpowered state + // todo add inactive texture for unpowered state if (facing == getFrontFacing()) { Textures.QUANTUM_CONTROLLER_FRONT.renderSided(facing, renderState, translation, pipeline); Textures.QUANTUM_CHEST_OVERLAY.renderSided(facing, renderState, translation, pipeline);