-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathExtensionInfo.old.xml
120 lines (97 loc) · 5.83 KB
/
ExtensionInfo.old.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
<HacknetExtension>
<!-- Max name length is 128 characters -->
<Name>Hacker Wars</Name>
<AllowSaves>true</AllowSaves>
<!-- a coma separated list of nodes that start out as being visible-->
<StartingVisibleNodes></StartingVisibleNodes>
<!-- the mission (if any) that loads in as soon as the player starts -->
<!--StartingMission>Missions/00/joiningTheCompetition01.xml</StartingMission-->
<StartingMission>Missions/00/joiningTheCompetition01.xml</StartingMission>
<!-- Conditional action set that is loaded in as soon as a new session is created
This is useful to do setup stuff, like giving the player programs, assigning them a faction etc.
If you don't need this, set it to "NONE", or just delete the tag.-->
<StartingActions>Actions/StartingActions.xml</StartingActions>
<!-- Description that appears within Hacknet -->
<Description> ________________Hacker Wars________________
In a desperate attempt to stop the constant Cyber-Attacks
that are happening throughout the world, the government have
created a new game; Hacker Wars, in which each Hacker is
given the chance to go head to head against other hackers as
they try and make it to the top of the leaderboard!</Description>
<!-- Factions involved in this extension! You can define as many or as few as you like -->
<Faction>Factions/hackerWar.xml</Faction>
<StartsWithTutorial>False</StartsWithTutorial>
<!-- this makes the extension start with the standard restart bootup sequence -->
<HasIntroStartup>true</HasIntroStartup>
<StartingTheme>Themes/Bubbles.xml</StartingTheme>
<!--
Base Themes are named:
TerminalOnlyBlack, HacknetBlue, HacknetTeal, HacknetYellow, HackerGreen, HacknetWhite, HacknetPurple, HacknetMint
-->
<!-- You can reference songs from the original game here, or your own .ogg files by path.
To reference original songs, use their name in the files! You don't need the path, just the filename. This works for any songs in these folders:
Content/Music
Content/DLC/Music
To Play your own songs, use the path to that song in your extension.
For example, try changing the song name below to "Music/Chemical_Burns.ogg" - it'll start with that instead for new saves! -->
<IntroStartupSong>Music/Tremsz.ogg</IntroStartupSong>
<!-- Sequencer stuff. You won't need this till later.-->
<!--
<SequencerTargetID>advExamplePC</SequencerTargetID>
<SequencerSpinUpTime>10.5</SequencerSpinUpTime>
<SequencerFlagRequiredForStart>testFlag</SequencerFlagRequiredForStart>
<ActionsToRunOnSequencerStart>Actions/ThemeSwapActions.xml</ActionsToRunOnSequencerStart>
-->
<!-- Steam workshop fields -->
<!--
public string WorkshopDescription;
public string WorkshopLanguage;
public byte WorhsopVisibility = 2;
public string WorkshopTags;
public string WorkshopPreviewImagePath;
-->
<WorkshopDescription>As the world continues to develop, computers get faster and faster every day.
But it wasn't long before the people started to use
technology for bad. Hackers, both amateur and professional. And so the
government created a new scheme. A competition, known as...
Hacker Wars
Open to all hackers; professional, hacktivists and even script kiddies
would join in. A simple game of elimination in which each hacker would
engage in a...
Direct player to player combat between two or more computers. First to
gain full control over their opponents computer wins!
-----------------------------------------------------------------------------------------------
I would also like to submit this project for:
#HackerJam
-----------------------------------------------------------------------------------------------
(No this is not multiplayer, sorry. Though I could probably work on a
Multiplayer game based off this someday if you guys want me to)
Features of this Extension Include:
- A new Royalty Free Soundtrack
- A completely new Storyline
- A Big Decision
- No Labyrinths requirements whatsoever (Whilst I both have an love Labyrinths, I wanted everybody to be able to play this extension, including those who don't have Labyrinths.)</WorkshopDescription>
<!-- Language that this is set to. -->
<WorkshopLanguage>English</WorkshopLanguage>
<!-- Sets the visibility of this item on the workshop.
0 = public
1 = friends only
2 = private (self only)-->
<WorkshopVisibility>0</WorkshopVisibility>
<!-- Comma separated list of tags that this should be listed under in the workshop. This is not currently used, as the only category
of workshop item in Hacknet is "Extension", so leave this as-is for now.-->
<WorkshopTags>Extension,Hacking Extension</WorkshopTags>
<!-- Path to the preview image used on the steam workshop for your extension.
This must be within your mod folder, be 16x9 aspect ratio and less than 1MB in size.
I recommend the highest resolution you can provide that fits that criteria,
though steam will likely use a version less than 512x512 in size, and will auto resize it for you.
This can be different to the provided Logo.png if you want, as this will not be transparently backed on steam.
Supported formats are .png, .jpg and .gif
-->
<WorkshopPreviewImagePath>Hacker_Wars.gif</WorkshopPreviewImagePath>
<!-- This is the workshop publish ID. The first time your extension is published to Steam, this will be automatically populated with the ID that steam assigns it.
When this happens, make sure that you keep that version of the file and store the ID somewhere - without it, you wont be able to push out updates to your extension,
and if it's removed, publishing to the workshop will submit it as a new entry, and you'll lose all of your subscribers. Be careful!
Do not manually modify this unless you already know your Publish ID from a previous submission. A new ID will only be generated if this says "NONE"-->
<WorkshopPublishID>937939681</WorkshopPublishID>
</HacknetExtension>