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4000.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Virtual Quantum Field Generator</title>
<style>
body {
font-family: 'Times New Roman', Times, serif;
text-align: center;
}
canvas {
border: 1px solid black;
}
@keyframes shimmer {
0%, 100% { opacity: 0.5; }
50% { opacity: 1; }
}
.shimmer {
animation: shimmer 2s infinite;
}
</style>
</head>
<body>
<h1>Virtual Quantum Field Generator</h1>
<canvas id="quantumCanvas"></canvas>
<script>
// Quantum Random function
function quantumRandom() {
let cryptoRandomBuffer = new Uint8Array(1);
window.crypto.getRandomValues(cryptoRandomBuffer);
return cryptoRandomBuffer[0] / 255;
}
// Generate Qutrit Field
function generateQutritField(ctx, rows, columns) {
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.font = '16px Times New Roman';
for (let i = 0; i < rows; i++) {
for (let j = 0; j < columns; j++) {
let qutritState = Math.floor(quantumRandom() * 3); // 0, 1, or 2
let x = j * 10;
let y = i * 20;
// Shimmering effect
ctx.fillStyle = quantumRandom() > 0.95 ? '#f0f' : '#000';
ctx.fillText(qutritState, x, y);
}
}
}
// Initialize Canvas and Vibration
function init() {
const canvas = document.getElementById('quantumCanvas');
canvas.width = 800;
canvas.height = 800;
const ctx = canvas.getContext('2d');
setInterval(() => {
generateQutritField(ctx, 40, 100); // Adjust rows and columns
triggerVibration(); // Trigger vibration
}, 200);
}
// Trigger Vibration
function triggerVibration() {
if ('vibrate' in navigator) {
// Vibration pattern [vibrate, pause, vibrate]
navigator.vibrate([100, 50, 100]);
}
}
init();
</script>
</body>
</html>