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Joint pose #85

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sebastianopazo1 opened this issue Apr 23, 2024 · 0 comments
Open

Joint pose #85

sebastianopazo1 opened this issue Apr 23, 2024 · 0 comments

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@sebastianopazo1
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sebastianopazo1 commented Apr 23, 2024

Hi! I'm facing some problems when trying to replicate the pose of the joints in Unity. First of all I extract the pose from the script demo_smplx.py, specifically in the output .pkl file as a rotmat. Then I process this data to save it in a .txt file to send it to Unity. The problem is that when I apply this to the SMPL-X in Unity the pose for each joint don't make the same moves as in the rendered video. Specifically the rotation arround z-axis has some radical changes in the position. Just as shown in this image.
graficos_pose
Am I applying the wrong pose to the pelvis?
Thanks for your help!

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