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pubspec.yaml
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name: videostatus
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: any
http: ^0.12.0+2
youtube_player: ^3.5.0
simple_permissions: ^0.1.9
path_provider: ^1.2.0
sqflite: ^1.1.6
chewie: any
sweetalert: ^0.0.1
flutter_alert: ^0.4.0
flutter_advanced_networkimage: any
percent_indicator: any
flutter_downloader: ^1.1.9
firebase_messaging: any
flutter_spinkit: "^4.0.0"
incrementally_loading_listview: ^0.1.0
lazy_load_scrollview: ^0.0.2
rxdart: ^0.21.0
admob_flutter: "^0.3.1"
launch_review: ^2.0.0
share: ^0.6.0+1
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: "^0.6.1"
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter_icons:
image_path: "icon/icon.png"
android: true
ios: true
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/popular.png
- assets/festival.png
- assets/love.png
- assets/rommentic.png
- assets/gujarati.png
- assets/sad.png
- assets/cute.png
- assets/birthday.png
- assets/evergreen.png
- assets/marathi.png
- assets/punjabi.png
- assets/kannad.png
- assets/english.png
- assets/loader.png
- assets/empty.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages