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level_colors.py
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col = {}
col['jump pad'] = (255,0,0)
col['bridge'] = (200,150,0)
col['ladder top'] = (200,75,0)
col['ladder'] = (200,100,0)
col['ladder top'] = (200,100,0)
col['wave'] = (0,50,255)
col['water'] = (0,0,255)
col['left_wave'] = (100,0,255)
col['right_wave'] = (0,100,255)
col['lava top'] = (255,75,0)
col['lava'] = (255,50,0)
col['checkpoint'] = (1,1,1)
col['door'] = (150,50,0)
col['block yellow'] = (255,255,0)
col['block green'] = (0,200,0)
col['block red'] = (200,0,0)
col['block blue'] = (0,0,200)
col['key yellow'] = (254,254,0)
col['key green'] = (0,199,0)
col['key red'] = (199,0,0)
col['key blue'] = (0,0,199)
col['key yellow close'] = (253,253,0)
col['key green close'] = (0,198,0)
col['key red close'] = (198,0,0)
col['key blue close'] = (0,0,198)
col['gem yellow'] = (151,151,0)
col['gem green'] = (0,151,0)
col['gem red'] = (151,0,0)
col['gem blue'] = (0,0,151)
col['backblock dirt'] = (0,220,0)
col['backblock dirt always'] = (0,210,0)
col['backblock stone'] = (100,100,220)
col['backblock stone always'] = (100,100,210)
col['enemy average'] = (255,100,0)
col['enemy strong'] = (70,70,70)
col['enemy fly'] = (0,0,150)
platform_colors = [ (0,250,0) , (0,75,0) , (0,100,0) , (0,125,0) , (0,255,0) , (0,50,0) , (0,150,0), (100,255,0), (0,255,100),
(100,100,250), (100,100,75), (100,100,100), (100,100,125), (100,100,255), (100,100,50), (100,100,150), (200,100,255), (100,200,255)]
enemy_colors = [ col['enemy strong'], col['enemy average'], col['enemy fly']]
gem_colors = [col['gem yellow'], col['gem green'], col['gem red'], col['gem blue']]
block_colors = [col['block yellow'], col['block green'], col['block red'], col['block blue']]
key_colors = [col['key yellow'], col['key green'], col['key red'], col['key blue']]
close_key_colors = [col['key yellow close'], col['key green close'], col['key red close'], col['key blue close']]