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RogueLite.cs
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using Oxide.Core;
using Oxide.Game.Rust.Libraries;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Rogue Lite", "JakeLoustone", "0.0.8")]
[Description("Rogue Lite is a plugin that kicks and prevents players rejoining if they have no lives left.")]
class RogueLite : RustPlugin
{
private Dictionary<ulong, int> PlayerDeathsDictionary;
private void Init()
{
LoadDefaultMessages();
LoadConfigVariables();
LoadPlayerDeathsDictionary();
}
#region Hooks
void OnEntityDeath(BaseCombatEntity entity, HitInfo info)
{
BasePlayer player = entity.ToPlayer();
if (player != null && !player.IsNpc)
{
IncrementDeath(player);
int currentDeaths = GetDeathCount(player);
if (currentDeaths >= configData.Options.MaxLives)
{
Puts(string.Format(lang.GetMessage("PlayerKicked", this, player.UserIDString), player.displayName));
PrintToChat(string.Format(lang.GetMessage("PlayerKicked", this, player.UserIDString), player.displayName));
if (configData.Options.PlaySoundOnPlayerKick)
{
foreach (BasePlayer active in BasePlayer.activePlayerList)
{
Vector3 soundPosition = active.transform.position;
soundPosition.y = soundPosition.y + 3;
Effect.server.Run(configData.Options.SoundEffect, soundPosition, Vector3.zero, null, false);
}
}
if (!player.IsAdmin)
{
Player.Kick(player, lang.GetMessage("KickReason", this, player.UserIDString));
}
}
}
}
string CanClientLogin(Network.Connection connection)
{
bool IsAdmin = connection.authLevel == 2;
if (!IsAdmin)
{
int deathCount = 0;
try
{
deathCount = Interface.Oxide.DataFileSystem.ReadObject<int>("RogueLite/" + connection.userid);
}
catch (Exception e)
{
}
if (deathCount >= configData.Options.MaxLives)
{
return lang.GetMessage("KickReason", this);
}
}
return null;
}
void OnPlayerConnected(Network.Message packet)
{
int deathCount = 0;
try
{
deathCount = Interface.Oxide.DataFileSystem.ReadObject<int>("RogueLite/" + packet.connection.userid);
}
catch (Exception e)
{
}
PlayerDeathsDictionary.Add(packet.connection.userid, deathCount);
}
void OnPlayerDisconnected(BasePlayer player, string reason)
{
int deathCount = 0;
PlayerDeathsDictionary.TryGetValue(player.userID, out deathCount);
Interface.Oxide.DataFileSystem.WriteObject("RogueLite/" + player.UserIDString, deathCount);
PlayerDeathsDictionary.Remove(player.userID);
}
void OnServerSave()
{
SavePlayerDeathsDictionary();
}
void OnNewSave(string filename)
{
if (configData.Options.ClearDeathsAfterWipe)
{
ClearDeaths();
}
}
#endregion
#region Commands
[ChatCommand("setmaxlives")]
void SetMaxLivesCommand(BasePlayer player, string command, string[] arguments)
{
if (player.IsAdmin)
{
int tempInt = 3;
int.TryParse(arguments[0], out tempInt);
configData.Options.MaxLives = tempInt;
SaveConfig(configData);
SendReply(player, string.Format(lang.GetMessage("SetMaxLives", this, player.UserIDString), tempInt));
}
}
[ChatCommand("cleardeaths")]
void ClearDeathsCommand(BasePlayer player, string command, string[] arguments)
{
if (player.IsAdmin)
{
ClearDeaths();
SendReply(player, lang.GetMessage("ClearDeaths", this, player.UserIDString));
}
}
[ConsoleCommand("cleardeaths")]
private void ClearDeathsConsoleCommand(ConsoleSystem.Arg arg)
{
if (arg.IsAdmin != true) { return; }
ClearDeaths();
Puts(lang.GetMessage("ClearDeaths", this));
}
#endregion
#region Helper Functions
private void LoadPlayerDeathsDictionary()
{
PlayerDeathsDictionary = new Dictionary<ulong, int>();
foreach (BasePlayer active in BasePlayer.activePlayerList)
{
int deathCount = 0;
try
{
deathCount = Interface.Oxide.DataFileSystem.ReadObject<int>("RogueLite/" + active.UserIDString);
}
catch (Exception e)
{
}
PlayerDeathsDictionary.Add(active.userID, deathCount);
}
}
private void SavePlayerDeathsDictionary()
{
foreach (KeyValuePair<ulong, int> item in PlayerDeathsDictionary)
{
Interface.Oxide.DataFileSystem.WriteObject("RogueLite/" + item.Key, item.Value);
}
}
private void IncrementDeath(BasePlayer player)
{
int deathCount = GetDeathCount(player);
deathCount++;
if (PlayerDeathsDictionary.ContainsKey(player.userID))
{
PlayerDeathsDictionary[player.userID] = deathCount;
}
else
{
PlayerDeathsDictionary.Add(player.userID, deathCount);
}
SendReply(player, string.Format(lang.GetMessage("KickWarning", this, player.UserIDString), (configData.Options.MaxLives - deathCount)));
}
private int GetDeathCount(BasePlayer player)
{
return GetDeathCount(player.userID);
}
private int GetDeathCount(ulong userID)
{
int result = 0;
PlayerDeathsDictionary.TryGetValue(userID, out result);
return result;
}
private void ClearDeaths()
{
string[] filesToDeleteArray = Interface.Oxide.DataFileSystem.GetFiles("RogueLite/");
foreach (string fileString in filesToDeleteArray)
{
string tmpString = fileString.Replace(".json", string.Empty);
Interface.Oxide.DataFileSystem.WriteObject(tmpString, 0);
}
LoadPlayerDeathsDictionary();
}
#endregion
#region Config
private ConfigData configData;
class ConfigData
{
public Options Options = new Options();
}
class Options
{
public int MaxLives = 3;
public bool ClearDeathsAfterWipe = true;
public bool PlaySoundOnPlayerKick = true;
public string SoundEffect = "assets/prefabs/tools/medical syringe/effects/pop_cap.prefab";
}
private void LoadConfigVariables()
{
configData = Config.ReadObject<ConfigData>();
SaveConfig(configData);
}
protected override void LoadDefaultConfig()
{
ConfigData config = new ConfigData();
SaveConfig(config);
}
void SaveConfig(ConfigData config)
=> Config.WriteObject(config, true);
#endregion
#region Localization
protected override void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>
{
["PlayerKicked"] = "<color=red>{0}</color> has expended their last life and has been kicked from the server!",
["KickReason"] = "☠ YOU DIED ☠",
["KickWarning"] = "<color=red>☠</color>\nYou have {0} lives(s) remaining!",
["SetMaxLives"] = "MaxLives on the server set to <color=yellow>{0}</color>!",
["ClearDeaths"] = "Deaths cleared."
}, this);
}
#endregion
}
}