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When I created the world on Steam and moved the leveldataoverride. lua and modoverride. lua of Master and Caves to the corresponding locations on the server, the Caves were blocked by vines and could not be accessed.
And I also observed unpredictable changes in the content of worldgenoverride.lua when restarting the Dock server. May I ask how Master and Caves are set up and linked?
These files that are not related to Master and Caves connections have a significant impact on world connectivity and have caused me a lot of trouble. I would greatly appreciate it if someone could take the time out of their busy schedule to answer this question.
The text was updated successfully, but these errors were encountered:
When I created the world on Steam and moved the leveldataoverride. lua and modoverride. lua of Master and Caves to the corresponding locations on the server, the Caves were blocked by vines and could not be accessed.
And I also observed unpredictable changes in the content of worldgenoverride.lua when restarting the Dock server. May I ask how Master and Caves are set up and linked?
These files that are not related to Master and Caves connections have a significant impact on world connectivity and have caused me a lot of trouble. I would greatly appreciate it if someone could take the time out of their busy schedule to answer this question.
The text was updated successfully, but these errors were encountered: