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Inquiry About Using FRP Service for Mapping Local Server to Public Network #67

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mole828 opened this issue Dec 17, 2023 · 2 comments

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@mole828
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mole828 commented Dec 17, 2023

Hello,

I am very interested in your project docker-dst-server, which greatly facilitates the running and management of dedicated servers for Don't Starve Together. I have a question regarding network configuration and would appreciate your guidance.

I am wondering if it's possible to use FRP (Fast Reverse Proxy) service to map a locally run DST server to the public internet. My server does not have a public IP, and I plan to use FRP to enable access from external networks.

Could you provide any guidance or suggestions on how to configure FRP and Docker to achieve this? Any information or advice you can offer would be incredibly helpful.

Thank you very much for your time and assistance!

Best regards,
mole828

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@mole828
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mole828 commented Dec 17, 2023

Since I can't find my game in the server index within the game, I'm not sure if it's related to the failure in loading steamservice.so.

[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1702079268
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
OK
@ShutdownOnFailedCommand 1
"@ShutdownOnFailedCommand" = "1"
@NoPromptForPassword 1
"@NoPromptForPassword" = "1"
force_install_dir /opt/dst_server

@mole828
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mole828 commented Dec 17, 2023

I made a mistake; it was due to incorrect modifications in the configuration file. After correctly changing lan_only_cluster and shard_enabled, I was able to find it.

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