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The default is to use the yaw axis, as if the controller is a Wiimote pointed roughly in the direction of the screen, as most players are used to. Some players prefer to hold their controllers upright, so that the underside of the controller is pointing roughly in the direction of the screen. If that's what you're doing, the default of using the yaw axis will feel like the roll axis to you. But you can set:
MOUSE_X_FROM_GYRO_AXIS = Z
if you prefer that axis, and you may need to invert it (GYRO_AXIS_X = INVERTED)
Why do i want to move controller in roll axis instead of yaw axis?
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