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I recently found out about this program and I like it a lot. I was experimenting with FLTK and I found out that I can get it to run on many versions of Windows such as Windows 95. I've put a build here if you are interested: https://github.com/ComputerNerd/rendera/releases
I also got it working on FLTK 1.4. All the changes I made to get it compile with FLTK 1.4 work with FLTK 1.3. I just needed to include a few extra headers which also exist in FLTK 1.3.
The text was updated successfully, but these errors were encountered:
Sorry I didn't get to this until now. I'm looking at an ancient version of Rendera (back when it was Win32) which uses StretchDIBBits. Seems like that might work on Win 3.1? If so, I believe it's a relatively simple change. I'll see if I can get your code working and give it a whirl.
I recently found out about this program and I like it a lot. I was experimenting with FLTK and I found out that I can get it to run on many versions of Windows such as Windows 95. I've put a build here if you are interested: https://github.com/ComputerNerd/rendera/releases
I also got it working on FLTK 1.4. All the changes I made to get it compile with FLTK 1.4 work with FLTK 1.3. I just needed to include a few extra headers which also exist in FLTK 1.3.
The text was updated successfully, but these errors were encountered: