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If you end up writing a non-recursive variant in Nim, I'm happy to take a PR and merge it with this repo and add you as a maintainer.
Fair warning though: most algorithms have border and "off-by-one" conditions to watch out for. This algo is almost 100% border conditions. It isn't pretty or flexible. I strongly recommend writing and running a few games with the recursive version to captuer output and compare against the non-recursive version to verify it doesn't go off the rails.
Hi @JohnAD,
did you ever get around to finishing the non-recursive version? I'd love to try out the optimization
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