From 8e5f9cd1481e275a796ac74a991d64741efa6b44 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonathan=20Bj=C3=B8rn=20Greve?= Date: Thu, 5 Sep 2024 11:36:27 +0800 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2e2be1d..d347866 100644 --- a/README.md +++ b/README.md @@ -60,3 +60,4 @@ Decompressing the .dat file uses the source code from: - [GWDatBrowser](https://github.com/kytulendu/GWDatBrowser) - Specifically I use: AtexAsm.h/cpp, AtexReader.h/cpp, GWUnpacker.h/cpp, xentax.h/cpp - The Guild Wars community for being supportive, reporting bugs and showing interest in the project. + - Thanks to [Dubble](https://github.com/DubbleClick) for rewriting some texture decoding functions from ASM to C++.