diff --git a/README.md b/README.md index 5e37577..dda991a 100644 --- a/README.md +++ b/README.md @@ -18,8 +18,9 @@ Browse the Guild Wars .dat file. Included features: ## Preview - Here is an preview of Monastery Overlook as seen rendered in GuildWarsMapBrowser and pre-searing Ascalon City + Here is an preview of Monastery Overlook as seen rendered in GuildWarsMapBrowser: ![Monastery Overlook](images/v5_0_monastery_overlook.png) +and pre-Searing Ascalon City: ![Ascalon City](images/v5_0_pre_ascalon_city.png) And here is an example of rendering some models: ![A Golem](images/v5_0_view_model_golem.png) @@ -29,16 +30,16 @@ And imported Pre-searing Ascalon City in Blender: ![Blender Ascalon City](images/v5_0_pre_ascalon_city_blender.png) ![Blender Ascalon City Solid](images/v5_0_pre_ascalon_city_blender_1.png) -Golem imported in Blender +Golem imported in Blender: ![Blender Golem](images/v5_0_view_model_golem_blender.png) Viewing textures in Guild Wars Map Browser: ![Blender Golem](images/v5_0_view_texture_file.png) -Audio playback and controls +Audio playback and controls: ![Blender Golem](images/v5_0_audio_playback.png) -Export all maps to png or dds in any resolution (up to 16384x16384) +Export all maps to png or dds in any resolution (up to 16384x16384): ![image](https://github.com/Jonathan-Greve/GuildWarsMapBrowser/assets/16852003/9abbeafe-18c8-4427-ab20-85b043cbefa9)