-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathReturnsArtifacts.csproj
43 lines (36 loc) · 1.89 KB
/
ReturnsArtifacts.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>ReturnsArtifacts</AssemblyName>
<Description>My first plugin</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\returnsartifactsbundle" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\returnsartifactsbundle" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.1.0" />
<PackageReference Include="R2API.ContentManagement" Version="1.0.3" />
<PackageReference Include="R2API.Director" Version="2.1.0" />
<PackageReference Include="R2API.Language" Version="1.0.1" />
<PackageReference Include="R2API.RecalculateStats" Version="1.3.0" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.26" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="RiskOfOptions">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\plugins\RiskOfOptions\RiskOfOptions.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="xcopy /y "bin\Debug\netstandard2.0\ReturnsArtifacts.dll" "Mod\BepInEx\plugins\"
xcopy /y "bin\Debug\netstandard2.0\ReturnsArtifacts.dll" "D:\Games\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\plugins\"

start steam://rungameid/632360" />
</Target>
</Project>