-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMenuLogic.h
47 lines (40 loc) · 1.38 KB
/
MenuLogic.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
// Almost Legal Speed - platform running game
// Copyright (C) 2018 Alexander Kraus <nr4@z10.info>
// Daniel Hauck <mail@dhauck.eu>
// Jonas Blahut <darkphoenix@jbtec.eu>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#ifndef MENU_LOGIC_H
#define MENU_LOGIC_H
#include <SFML/Graphics.hpp>
#include <vector>
#include <curl/curl.h>
#include <GameState.h>
class MenuLogic {
public:
MenuLogic(GameState*, std::vector<sf::Text*>);
virtual ~MenuLogic() = default;
void run();
void keyPressed(sf::Keyboard::Key);
void mouseMoved(int, int);
void mouseButtonPressed(sf::Mouse::Button);
int selectedItem;
private:
void activateMenuItem(int);
GameState* state;
std::vector<sf::Text*> texts;
int menu_item_count;
CURL *curl;
};
#endif