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[Quality of Life / 3.0 Idea ] Change Win Conditions / Diffculty. #178

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JaxonPavan opened this issue Jan 15, 2018 · 0 comments
Open

[Quality of Life / 3.0 Idea ] Change Win Conditions / Diffculty. #178

JaxonPavan opened this issue Jan 15, 2018 · 0 comments

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@JaxonPavan
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Hello.

My group just finished our first Antistasi Win, and well. Because I forgot about the 50% win condition. It happened right as we were taking the Terminal. Kind of a let down ending for my players.

So My Idea and question is in the future can we get an option to increase the win requirements. Maybe to 75% or 90% of the island taken. While at the same time maybe boost the difficulty as we take more land, so when we hit 50% instead of winning the game. It instead gives more support to the enemy.

As for right now. Does anyone know where in the files one would go to modify or even disable the win condition? We really love this game mode, and have a RP aspect to it going, but it was kind of cut short from the finish line, and our enemy still has quite the army out there.

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