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UnpackableExtensions.cs
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using System.Collections.Generic;
using System.IO;
namespace PhatACCacheBinParser
{
static class UnpackableExtensions
{
public static bool Unpack<T>(this List<T> value, BinaryReader binaryReader) where T : IUnpackable, new()
{
var totalObjects = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int i = 0; i < totalObjects; i++)
{
var item = new T();
item.Unpack(binaryReader);
value.Add(item);
}
return true;
}
public static bool Unpack<T>(this List<T> value, BinaryReader binaryReader, int fixedQuantity) where T : IUnpackable, new()
{
for (int i = 0; i < fixedQuantity; i++)
{
var item = new T();
item.Unpack(binaryReader);
value.Add(item);
}
return true;
}
public static bool Unpack<T>(this List<List<T>> value, BinaryReader binaryReader) where T : IUnpackable, new()
{
var totalObjects = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int i = 0; i < totalObjects; i++)
{
var items = new List<T>();
var count = binaryReader.ReadUInt32();
for (int j = 0; j < count; j++)
{
var item = new T();
item.Unpack(binaryReader);
items.Add(item);
}
value.Add(items);
}
return true;
}
public static bool Unpack<T>(this List<List<T>> value, BinaryReader binaryReader, int fixedQuantity) where T : IUnpackable, new()
{
for (int i = 0; i < fixedQuantity; i++)
{
var items = new List<T>();
var count = binaryReader.ReadUInt32();
for (int j = 0; j < count; j++)
{
var item = new T();
item.Unpack(binaryReader);
items.Add(item);
}
value.Add(items);
}
return true;
}
public static bool Unpack<T>(this List<Dictionary<uint, List<T>>> value, BinaryReader binaryReader, int fixedQuantity) where T : IUnpackable, new()
{
for (int i = 0; i < fixedQuantity; i++)
{
var items = new Dictionary<uint, List<T>>();
var totalObjects = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int j = 0; j < totalObjects; j++)
{
var key = binaryReader.ReadUInt32();
var items2 = new List<T>();
var count = binaryReader.ReadUInt32();
for (int k = 0; k < count; k++)
{
var item = new T();
item.Unpack(binaryReader);
items2.Add(item);
}
items.Add(key, items2);
}
value.Add(items);
}
return true;
}
public static bool Unpack<T>(this Dictionary<uint, T> value, BinaryReader binaryReader) where T : IUnpackable, new ()
{
var totalObjects = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int i = 0; i < totalObjects; i++)
{
var key = binaryReader.ReadUInt32();
var item = new T();
item.Unpack(binaryReader);
value.Add(key, item);
}
return true;
}
public static bool Unpack<T>(this Dictionary<uint, List<T>> value, BinaryReader binaryReader) where T : IUnpackable, new()
{
var totalObjects = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int i = 0; i < totalObjects; i++)
{
var key = binaryReader.ReadUInt32();
var items = new List<T>();
var count = binaryReader.ReadUInt32();
for (int j = 0; j < count; j++)
{
var item = new T();
item.Unpack(binaryReader);
items.Add(item);
}
value.Add(key, items);
}
return true;
}
public static bool Unpack<T>(this Dictionary<uint, Dictionary<uint, List<T>>> value, BinaryReader binaryReader) where T : IUnpackable, new()
{
var totalObjects = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int i = 0; i < totalObjects; i++)
{
var key = binaryReader.ReadUInt32();
var items = new Dictionary<uint, List<T>>();
var totalObjects2 = binaryReader.ReadUInt16();
binaryReader.ReadUInt16(); // Discard
for (int j = 0; j < totalObjects2; j++)
{
var key2 = binaryReader.ReadUInt32();
var items2 = new List<T>();
var count = binaryReader.ReadUInt32();
for (int k = 0; k < count; k++)
{
var item = new T();
item.Unpack(binaryReader);
items2.Add(item);
}
items.Add(key2, items2);
}
value.Add(key, items);
}
return true;
}
}
}