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icons.h
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#ifndef ICONS_H
#define ICONS_H
const uint8_t TEST_ICON[8] PROGMEM = {
0b00000,
0b00000,
0b00100,
0b01110,
0b00100,
0b00000,
0b00000,
0b00000
};
const uint8_t TEST_ICON_SEL[8] PROGMEM = {
0b00000,
0b00100,
0b01010,
0b10001,
0b01010,
0b00100,
0b00000,
0b00000
};
const uint8_t I_RECT[8] PROGMEM = {
0b00000,
0b00000,
0b00000,
0b00100,
0b01000,
0b11111,
0b01000,
0b00100
};
const uint8_t I_RECT_SEL[8] PROGMEM = {
0b11111,
0b11111,
0b10001,
0b10001,
0b10001,
0b10001,
0b11111,
0b11111
};
const uint8_t I_RECT_SEL2[8] PROGMEM = {
0b00100,
0b01000,
0b11111,
0b01000,
0b00100,
0b00000,
0b00000,
0b00000
};
const uint8_t I_BACK[8] PROGMEM = {
0b00000,
0b00000,
0b00100,
0b01000,
0b11111,
0b01000,
0b00100,
0b00000
};
const uint8_t I_BACK_SEL[8] PROGMEM = {
0b00100,
0b01000,
0b11111,
0b01000,
0b00100,
0b00000,
0b00000,
0b00000
};
const uint8_t I_TIMER[8] PROGMEM = {
0b11111,
0b11111,
0b01110,
0b00100,
0b01010,
0b10001,
0b11111,
0b00000
};
const uint8_t I_STOPWATCH[8] PROGMEM = {
0b00000,
0b00100,
0b01110,
0b10111,
0b10111,
0b10001,
0b01110,
0b00000
};
const uint8_t I_ALARM[8] PROGMEM = { // Maybe make the center pixels hollow instead of filled?
0b00000,
0b00100,
0b01110,
0b01110,
0b01110,
0b11111,
0b00000,
0b00000
};
const uint8_t I_WORLDCLOCK[8] PROGMEM = {
0b00000,
0b00000,
0b01110,
0b01110,
0b01110,
0b01110,
0b00000,
0b00000
};
const uint8_t I_COLOUR[8] PROGMEM = {
0b00100,
0b01110,
0b11111,
0b01010,
0b01010,
0b01010,
0b00100,
0b00000
};
const uint8_t I_CLOCK[8] PROGMEM = {
0b00000,
0b01110,
0b10101,
0b10111,
0b10001,
0b01110,
0b00000,
0b00000
};
const uint8_t I_OFF[8] PROGMEM = {
0b00000,
0b00100,
0b10101,
0b10101,
0b10001,
0b01110,
0b00000,
0b00000
};
const uint8_t I_CALENDAR[8] PROGMEM = {
0b00000,
0b01010,
0b11111,
0b11011,
0b10101,
0b11111,
0b00000,
0b00000
};
const uint8_t* icon_lookup[10] = {
TEST_ICON, TEST_ICON_SEL, I_BACK, I_TIMER, I_STOPWATCH,
I_ALARM, I_WORLDCLOCK, I_COLOUR,
I_CLOCK, I_OFF
};
///// Stopwatch screen menu icons /////
const uint8_t I_PLAY[8] PROGMEM = {
0b00000,
0b00000,
0b01000,
0b01100,
0b01110,
0b01100,
0b01000,
0b00000
};
const uint8_t I_PLAY_SEL[8] PROGMEM = {
0b01000,
0b01100,
0b01110,
0b01100,
0b01000,
0b00000,
0b00000,
0b00000
};
const uint8_t I_PAUSE[8] PROGMEM = {
0b00000,
0b00000,
0b00000,
0b01010,
0b01010,
0b01010,
0b01010,
0b00000
};
const uint8_t I_PAUSE_SEL[8] PROGMEM = {
0b00000,
0b01010,
0b01010,
0b01010,
0b01010,
0b00000,
0b00000,
0b00000
};
const uint8_t I_RESET[8] PROGMEM = {
0b00000,
0b00000,
0b00100,
0b01000,
0b11111,
0b01001,
0b00101,
0b11111
};
const uint8_t I_RESET_SEL[8] PROGMEM = {
0b00100,
0b01000,
0b11111,
0b01001,
0b00101,
0b11111,
0b00000,
0b00000
};
const uint8_t* sw_icon_lookup[8] = {I_BACK, I_BACK_SEL, I_PLAY, I_PLAY_SEL, I_RESET, I_RESET_SEL, I_PAUSE, I_PAUSE_SEL};
#endif // ICONS_H