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Any plan to do this for other UE5 games? #34

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TheSpider12 opened this issue Nov 19, 2024 · 3 comments
Open

Any plan to do this for other UE5 games? #34

TheSpider12 opened this issue Nov 19, 2024 · 3 comments

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@TheSpider12
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I'm playing Brothers: A Tale of Two Sons remake and the forced sharpening is very obvious. There's no way to turn it off.

@WhoStoleMyBanana
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u can do this in every ue5 games with the engine.ini no? did u try to set "r.Tonemapper.Sharpen" for example ?

@Lyall
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Lyall commented Nov 23, 2024

No plans for the Brothers remake. As mentioned, you might be able to just override the sharpening value in Engine.ini. Wukong is a special case in that the value is set constantly by the game so you can't just override it from an ini file.

@WhoStoleMyBanana
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No plans for the Brothers remake. As mentioned, you might be able to just override the sharpening value in Engine.ini. Wukong is a special case in that the value is set constantly by the game so you can't just override it from an ini file.

I dont understand, i did this in bmw and it work, i just used wukong tweak to enable terminal. If i understand it work like this but the game Can overide it while playing if i dont use bl tweak?

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