Releases: MSUTeam/MSU
v1.0.0-beta.4 Hotfix hotfix
Fixes
- tag name not matching ingame MSU version
v1.0.0-beta.3 Hotfix
Fixes
- Keybind system always calling all matching keybinds instead of stopping on return true
Vanilla Fixes
- Pressing double escape in menu screens hides ui (Bug report)
V1.0.0-beta.2
Breaking Changes
- change keybinds return to true if they executed successfully
Features
- add containsKey function to OrderedMap
- register vanilla as a mod_hook mod
Fixes
- bad usage of the _cloned metamethod causing clones to not work
- reliance on non-vanilla ::Math.randArray function in weighted_container
v1.0.0-beta.1
Breaking changes:
- removes
_self
parameter from getSkillsByFunction
Features:
- add some logging checks to help with js keybinds errors
- add bindFirst allowing adding Eventlisteners to the front of the queue
Fixes
Bunch of major and minor bug fixes
v1.0.0-beta
All features we want in 1.0.0 are in, everything seems stable.
What's Changed
- fix: exception how did this get past anything by @TaroEld in #113
- refactor: rename debug setting description/name by @TaroEld in #109
- feat: add basic popup functionality to the parent UI screen class by @TaroEld in #110
- refactor: improve organisation of CSS and JS by @TaroEld in #112
- refactor: move utilities out of normal queue and into config so they are loaded ahead of queue by @Enduriel in #114
- refactor: move semver related functions out of registry system and into their own utils nut by @Enduriel in #115
- feat: patch mod hooks to allow semver versions and show msu_popup in case of conflicts by @Enduriel in #116
- feat: use HitChanceBonus and HitChanceBonusPerTile instead of Additio… by @LordMidas in #117
Full Changelog: 1.0.0-alpha.3...1.0.0-beta
v1.0.0-alpha.3 Bugfix and Convenience Functions
feat: add settings related convenience functions to settings page and mod settings addon
fix: settings callbacks not being called on deserialization
refactor: change settings element flags into a table and pass it to JS when getting element ui data
v1.0.0-alpha.2 Bugfix
fix: new campaign mod settings screen shown even if empty
v1.0.0-alpha.1 Bugfix
fix: tactical state escape key freezing game
v1.0.0-alpha
First pre-release, this version is meant for testing and finding bugs, as well as presenting the feature-set that will be available upon release. If you play with this version, it is recommended to check your log frequently and use Taro's More Save Slots to make sure you don't lose any progress.