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[Guide] Quick Setup

MagmaGuy edited this page Sep 27, 2021 · 23 revisions

Setup video:

video thumbnail

This guide assumes you are using EliteMobs 7.2.37 or later.

First boot

Restart once.

Why?EliteMobs sets increases maximum health of your spigot.yml config file the first time the server starts up. This is so Elite mobs can have more than 2000 health. It does not alter the health of any other mob - so it doesn't change vanilla or plugin mobs.

This change requires a restart to actually work.

Permissions

As of EliteMobs 7.2.23, all recommended permissions are already setup by default. You can see more about permissions here.

Adventurer's Guild Hub world & Lairs / Minidungeons

As of EliteMobs 7.2.35, there is now an imports folder in the EliteMobs directory. The installation process for the Adventurer's Guild World, Lairs and Minidungeons is the same:

  1. Download the files. You can click on the red glass in /em setup to get links to the downloads.

  2. Upload / move the files to your server's /plugins/EliteMobs/imports folder. Make sure you put the ZIPPED files inside of the imports folder without modifying them in any way, EliteMobs will automatically extract the files and move them to the correct locations.

  3. Restart or do /em reload. After a few seconds, when you do /em setup the indicators for the features you downloaded should be yellow.

IMPORTANT: WORLDGUARD AND WORLDEDIT ARE MANDATORY IF YOU WANT TO INSTALL SOME OF THE CONTENT IN ELITEMOBS!

  1. Click on the yellow glass in the /em setup menu to install features! For schematic-based minidungeons, a green message will appear in chat which you can click to install the minidungeon where you are standing.

That's it! You can find teleports to the installed dungeons & adventurers guild in /em, in the Teleports page!

More info on the Adventurer's Guild here!

Recommended plugins

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